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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well I'll post my stats when I get back home but currently mine is a game of 'stop-start' graphics. I can be playing smoothly then I get a freeze of 1/2 a second, flies okay again, then stutter,stutter, smooth, stutter.
This was while playing Hawkinge and I was using 1600x1200, everything on Max except Trees on medium and Textures set to High not Original. I did turn Grass on but SSAO off as-well as Epilepsy Filter. Graphics look fine and the draw distance pop-up is now much better, but the freezes are a pain. I'll go through the defrag process later, but my system is; Windows 64-Bit Ultimate Edition SP1 Asus P6X58D-E Motherboard Intel® Core™ i7-950 Processor (8M Cache, 3.07 GHz, 4.80 GT/s Intel® QPI) stock speed. XMS3 — 6GB Triple Channel DDR3 Memory Kit (TR3X6G1600C ![]() MSI N560GTX-Ti Twin Frozr II OC Edition 1000W Thermaltake Toughpower PSU Dell 24" Monitor 1920x1200 @ 60Hz 4x 1TB Samsung Spinpoint 3 HD @ 7200rpm + 6 External 1TB HD Track IR 4 with Track Clip Pro Simpeds Rudder Pedals Thrustmaster Cougar HOTAS with Modded Hall Sensors and U2Nxt Gimbals on Stick Hall Sensors on Throttle
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#2
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MysticPuma,
Same here. The stutters are back and fps have dropped quite dramatically. Something's wrong with this beta patch although some report no fps loss at all which I find very strange. Regards, FP
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Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music |
#3
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System specs: i5 2500k P8P67 EVO 8 GB RAM GTX 580 Lightning (driver v. 275.33) Asus Xonar STX
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#4
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My system specs; E8400@3.6ghz GTX460 756mb vram 4g DDR3 ram Last edited by arthursmedley; 09-07-2011 at 10:33 PM. |
#5
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performance is very smooth,lovely flying over kent in the tiger moth,trees look better in fact the whole land area seems much more natural and its a pleasure to fly over it now.everything on max apart from buildings
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#6
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No problems here, looks pretty good and flys pretty good. TC
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Intel Core i7-2600K ASUS MAXIMUS IV Motherboard G.SKILL Ripjaws X Series 16 GB Noctua NH-D14 CPU Cooler Palit GTX560 Ti 2 GB DDR5 Trackir 5....Saitek X52pro COOLER MASTER HAF X CORSAIR AX850 Power Supply LG 21'' flatron wide LCD |
#7
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I don't know if it's lower FPS but anything higher than 30 is good enough for me and i do use Vsync, so i don't have any use for more than 60FPS because i have a 60Hz IPS monitor.
In that sense i prefer having 40 FPS with more consistency than having 60 FPS that dips into the low 20s. Think about it, if the FPS are limited somewhat on purpose the PC has more time to render what it needs to display and this helps maintain a more constant frame rate. This has been a very often used tweak for FSX as well. Well, in the current beta patch that's exactly what seems to be happening, most people report lower FPS but more smoothness. In other words, losing 5-10 FPS is only a big deal when that drop results in your minimums getting below the human eye's comfort zone. If you have 50 FPS pre-patch and 40 post-patch it's no big deal, especially if post-patch is steadier. And if that drop gets you below 25-30 FPS there is a very easy fix with minimal loss of visual quality: drop your texture resolution one notch, it's the graphics setting with the most impact on FPS. ![]() |
#8
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Lets not forget this is a BETA patch...it's not final yet. So maybe when it does go final the code will be tightened up and it won't be a hit to fps.
I'm going to keep playing my older version until this goes final. |
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