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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #171  
Old 09-06-2011, 10:24 PM
jimmythedeath jimmythedeath is offline
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ok Well i love this game here is my 2cent. 1 i was too hit by this fps thing it really hits hard on the 3rd level of zoomed in. other than that it feels soooooomuch smoother. 2nd I fixed my FPS hits and now the game runs like Butter. I use a SSD drive and do that whole memory drive with the bob files in an image and i load in the BOB parts that way, now when i do this OOOOOHHHH man we are talking like hot dripping butter off some steaming gold flapjacks. LOL muhahaha


Jimmy OUT!!!

Thank you so much BOB Team great update sure there will be a few more but its getting there.
P.S. I do not like the new way to select sides now u cant see how many are vr's and this is a Hugh problem when people are joining pub servers and there be no auto balance running witch suck any way. so don't do that in less its an option. any hoo my 2 cents,
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  #172  
Old 09-06-2011, 10:24 PM
JG1_Luckystrike JG1_Luckystrike is offline
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"Big improvement,well done,sounds are brill and ground textures,but i still am getting micro stutters,and when taking off and landing the dust slows down my computer like crazy,anyone else have this prob?"


same here

We had the same problem in il2 1946.
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  #173  
Old 09-06-2011, 10:28 PM
/\/achtJaeger110 /\/achtJaeger110 is offline
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They absolutely greatly improved everything.. Merlin and DB sound like heaven. Thank you!!
But the gun sounds... they are 100% worse if you ask me. Now the MGs sound like nothing, no feeling for the violence of the things at all. Or is this realistic?
And I think even in a closed cockpit with a engine in front of you the guns would be much louder.
I want the old gun sounds back!! The 109's MG17 were perfect...
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  #174  
Old 09-06-2011, 10:30 PM
O_Smiladon O_Smiladon is offline
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Thanks team,

I have not gone beta test and will wait for public release.

Hopeing for the FPS to be sortted and no stutters anywhere. for me that kills it.

As for evreything else good news, what about SDK for map making ? was that due in this patch(I could be worng)

So please guys can you look into stutters low down.

Thanks for all your effort thus far

O_Smiladon
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  #175  
Old 09-06-2011, 10:36 PM
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Raggz Raggz is offline
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Quote:
Originally Posted by /\/achtJaeger110 View Post
They absolutely greatly improved everything.. Merlin and DB sound like heaven. Thank you!!
But the gun sounds... they are 100% worse if you ask me. Now the MGs sound like nothing, no feeling for the violence of the things at all. Or is this realistic?
And I think even in a closed cockpit with a engine in front of you the guns would be much louder.
I want the old gun sounds back!! The 109's MG17 were perfect...
I believe that's realistic. Engine sound kills the MG sounds drastically in real life.
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  #176  
Old 09-06-2011, 10:39 PM
FlushMeister FlushMeister is offline
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Freakin PERFECT!! love how it turned out don't change a thing!!
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  #177  
Old 09-06-2011, 10:47 PM
Gollum Gollum is offline
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Quote:
Originally Posted by jimmythedeath View Post
ok Well i love this game here is my 2cent. 1 i was too hit by this fps thing it really hits hard on the 3rd level of zoomed in. other than that it feels soooooomuch smoother. 2nd I fixed my FPS hits and now the game runs like Butter. I use a SSD drive and do that whole memory drive with the bob files in an image and i load in the BOB parts that way, now when i do this OOOOOHHHH man we are talking like hot dripping butter off some steaming gold flapjacks. LOL muhahaha


Jimmy OUT!!!

Thank you so much BOB Team great update sure there will be a few more but its getting there.
P.S. I do not like the new way to select sides now u cant see how many are vr's and this is a Hugh problem when people are joining pub servers and there be no auto balance running witch suck any way. so don't do that in less its an option. any hoo my 2 cents,
Hey Jimmy,
I too have SSD drives. 2 of them raided. But what is this image file you speak of. Is it just how it is with the SSD drives or do I have to do something? Shed a little lite when you can brother.. I too like flap jacks..

-Gollum
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  #178  
Old 09-06-2011, 10:51 PM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by Raggz View Post
I believe that's realistic. Engine sound kills the MG sounds drastically in real life.
Agreed. Many People ignore how incredible "loud" those engines back then were. Lots of the gun sounds is eaten by that. And I consider the new sounds very very fitting to that, as only the higher frequencies manage to penetrate that massive bass box in front of the pilot.

Extrmely cool patch, the whole game looks much more solid, much more "integrated". I got those FPS hits, too, but maaaan, I can live with that for now given the other improvements.

Thanks!
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  #179  
Old 09-06-2011, 11:02 PM
Tavingon Tavingon is offline
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The cannon shell tracers really lag me out now man
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  #180  
Old 09-06-2011, 11:13 PM
Kurfürst Kurfürst is offline
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Got mixed feelings. Patch and sounds definietely have potential. Got lag issues back with patch, probable result of memory handling.. over London seem to look for cache or something a lot, I get good FPS for a second, then it stops, good fps, stops again etc.

So GPU power is there to run it, it just can't seem to load it nicely.

E-4 cocpit is very buggy. Left side window slides forward (!!) instead of backward, and you can't click on the little plastic handle to open it (probably kept placing of "mouse active zone" from E-3).

Right hand side window does not open at all, neither does top window, even if they should.

I believe that top window also misses graphics for small plastic handle grip (like side windows), though I could not find accurate picture of it for comparison, I am pretty sure there was something the pilot could grab to open it..

You still cannot actuate flaps and elevator trim wheels at the same time, even if it was designed to be operated at same time, so pilot can compensate for trim change when using flaps.

Gunsight dimmer does not work on E-4 (its simple transparent glass)

BTW - I don't think Wehrmacht was enviroment conscious, so can we please get the Revi circle at full strenght lightining by default please? Its borin

FM (performance) problem is still there, E-4 cannot hit official specs at low altitude at full power.
http://www.kurfurst.org/Performance_...chreibung.html

Did not have time for further tests on any plane. Overall promosing, but please fix above problems.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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