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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-06-2011, 06:11 PM
Tree_UK
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Originally Posted by ATAG_Bliss View Post
Tree,

How's the stuttering/graphics loading times? Any change from previous?
Im going to run some test now buddy, loading times seem a tad longer but stuttering seems better, but more tests required at the moment.
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  #2  
Old 09-06-2011, 06:15 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by ATAG_Bliss View Post
Tree,

How's the stuttering/graphics loading times? Any change from previous?
Bliss have you updated your server yet?

Please say yes, please say yes!!!
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Old 09-06-2011, 06:20 PM
Welshman Welshman is offline
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maybe people should not sync with the steam cloud while using this beta .. just a thought ..
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Old 09-06-2011, 06:23 PM
ATAG_Bliss ATAG_Bliss is offline
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Bliss have you updated your server yet?

Please say yes, please say yes!!!
I won't be home for a couple hours Hopefully someone else can get to it b4 then.
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Old 09-06-2011, 06:06 PM
Meusli Meusli is offline
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Originally Posted by Tree_UK View Post
Ok first patch thoughts.

1) Terrain colour is a lot better.
2) Shore line looks much much better
3) Sounds are are massive improvement, though not tested everything yet.
4) FPS took at hit, pre patch on Blackdeath trk, with everything maxed out at 1920X1200 I would average 57FPS, now Im at 47FPS so quite a drop.
5) Tree shadows still flickering but dont seem as bad
6) Still no FSAA???

Cheers for the heads up tree, did you test SLI? I guess with no FSAA there is no fix for SLI/Crossfire.
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Old 09-06-2011, 06:14 PM
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Originally Posted by Tree_UK View Post
4) FPS took at hit, pre patch on Blackdeath trk, with everything maxed out at 1920X1200 I would average 57FPS, now Im at 47FPS so quite a drop.
I thought it was stated somewhere that using old tracks after a patch didnt always translate well, how are FPS during actual play, the same drop?


At work so cant test myself
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  #7  
Old 09-06-2011, 06:22 PM
Tree_UK
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Fuel load out in single player is still broken.
Flickering shadows is actually a little worse, when I flew an SP mission.

Stuttering is still there but only when flying low.
Channel colour is a lot better.

....and did I say that the sound is good.... its a lot better.

AI.... is still poor.

E4 turns like a spit!! But being a blue pilot im not complaing!!


oh Fraps works again!!
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Old 09-06-2011, 07:20 PM
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Quote:
Originally Posted by Tree_UK View Post
Fuel load out in single player is still broken.
Flickering shadows is actually a little worse, when I flew an SP mission.

Stuttering is still there but only when flying low.
Channel colour is a lot better.

....and did I say that the sound is good.... its a lot better.

AI.... is still poor.

E4 turns like a spit!! But being a blue pilot im not complaing!!


oh Fraps works again!!
E3 seemed like a dog compared to the IL-2 E3
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Old 09-06-2011, 07:16 PM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by Tree_UK View Post
Ok first patch thoughts.

1) Terrain colour is a lot better.
2) Shore line looks much much better
3) Sounds are are massive improvement, though not tested everything yet.
4) FPS took at hit, pre patch on Blackdeath trk, with everything maxed out at 1920X1200 I would average 57FPS, now Im at 47FPS so quite a drop.
5) Tree shadows still flickering but dont seem as bad
6) Still no FSAA???
Not as bad a hit as you but yes I got quite a hit as well.

Amazing sounds and graphics though.

Very impressed with the patch so far good job Luthier and CO.
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