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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Gore or no Gore that is the question?
Yes I want gore. 110 59.46%
No thanks. 39 21.08%
Not bothered. 36 19.46%
Voters: 185. You may not vote on this poll

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  #1  
Old 09-05-2011, 07:09 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by cheesehawk View Post
Biggest problem is that its irrelevant for aerial combat. Resources are much better used elsewhere, unless you have already found the the game works perfectly for you. Instead of sounds, you prefer to have blood for if/when you get a pilot kill? Instead of no stuttering over cities, you'd prefer limbs in the cockpit? Please devs, never mind the SDK or fixes to tracks, lets get cannon holes in a body? Please, lets focus on aerial combat first, then add fluff later.
+1

Priorities first. Also, as has been mentioned in this thread, contact with enemy bombers & fighters was usually brief and a fighter pilot didn't make a habit of hanging about and looking into cockpits. Yes, we've all read accounts to the contrary and they stick in the mind because of the sensationalistic aspect, but these were exceptional occurrences and not the rule. I never served combat when in the RCA (artillery) back in 1969, but like many here have been first on scene at a road accident which, for me at least, was gut-wrenching and sickening. (Hats off to all police/fire/paras who do a job I could not). Admittedly escapist, but I just prefer the challenge of machine vs machine in a PC flight sim - don't need the blood 'n guts, personally.

If others want that for immersion, it's of no concern to me. I'd prefer it as a clickable option, though. As cheesehawk indicates, there's more pressing issues to resolve.
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  #2  
Old 09-05-2011, 07:23 PM
retrojet retrojet is offline
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Yes... Clickable option... And see what a hit the performance takes...
I would love a super-duper top of the line system to handle everything... But that's not an option for me! ...Until I win the lottery, that is!

Another overlay is bad enough, but please don't go asking for spurting and sploshing etc. That's 'overkill' for sure!

Last edited by retrojet; 09-05-2011 at 07:32 PM.
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  #3  
Old 09-05-2011, 07:44 PM
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philip.ed philip.ed is offline
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I voted yes. Not from a sadist perspective, or from a genuine wish to see 'blood and guts', but rather because of the fact that I feel it is easy to get complacent with the game. By this I mean that it is easy to go after a plane and try and aim for the pilots, or to relish from the fact that a quick hit to the cockpit can result in almost immediate victory. Seeing blood (I can't imagine that you would see a limb sever when dogfighting) could be shocking, but may also hit home the truth that you are ultimiately aiming to kill the opposition.
I don't think it is necessary, but I would play with it on, because to me the game is a simulation, and whilst dogfighting is fun, I think players have to appreciate that there is nothing glorious about war. I always find that hollywood films with gore (as over the top or unrealistic as it may be) hit home the true effects of war a lot better than films where the actors die in a comic fashion.

Just my 2p. I fully respect Trooper's view, and lift my hat off to him for his service to our country.
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Old 09-06-2011, 01:05 AM
GOA_Potenz GOA_Potenz is offline
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Quote:
Originally Posted by philip.ed View Post
I voted yes. Not from a sadist perspective, or from a genuine wish to see 'blood and guts', but rather because of the fact that I feel it is easy to get complacent with the game. By this I mean that it is easy to go after a plane and try and aim for the pilots, or to relish from the fact that a quick hit to the cockpit can result in almost immediate victory. Seeing blood (I can't imagine that you would see a limb sever when dogfighting) could be shocking, but may also hit home the truth that you are ultimiately aiming to kill the opposition.
I don't think it is necessary, but I would play with it on, because to me the game is a simulation, and whilst dogfighting is fun, I think players have to appreciate that there is nothing glorious about war. I always find that hollywood films with gore (as over the top or unrealistic as it may be) hit home the true effects of war a lot better than films where the actors die in a comic fashion.

Just my 2p. I fully respect Trooper's view, and lift my hat off to him for his service to our country.
+1
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  #5  
Old 09-06-2011, 05:30 AM
capt vertigo capt vertigo is offline
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The desire for gore or no gore is simply a matter of taste..
In my opinion the presence of limbs blown off is in very bad taste..!

Look fellas, the thing I love most about flying online against my brothers in arms is the spirit of the contest. Matching my skills as an aviator (albeit virtual) against your skills.
I gain plenty of satisfaction when I occasionally do everything just right, and send my competitor to the ground in a trail of smoke.

I really don't need to see you decapitated...

Think about it,

Peace

Mike

Last edited by capt vertigo; 09-06-2011 at 05:32 AM.
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  #6  
Old 09-06-2011, 07:28 AM
Iku_es Iku_es is offline
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No gore for me thanks, I have seen enough gore in my period as a voluntary in the emergency services, and the fact is that it's not pretty. Plus it's a complete waste of resources for the developers and for our pc's.

If you find yourself closing to the enemy that you have been fighting, in order to enjoy the blood in their cockpit ... you're doing something wrong, seriously. Another enemy will jump into you claiming vendetta while you are just enjoying the carnage.

If we are talking about enhanced effects when you are injured, maybe ROF style ... loss of periferal vision, sound fading, etc ... I would vote yes.

Last edited by Iku_es; 09-06-2011 at 07:35 AM.
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  #7  
Old 09-06-2011, 08:01 AM
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I haven't voted because as Krupi says it doesn't really get his point across.

Gore? Yes a bit of blood on the canopy is ok but don't waste dev time on any more. And the PEGI rating is a good point.

Disability due to wounding? Yes a great idea. Perhaps a limiting or loss of some control (left leg wound = limited or no left rudder) and maybe slower or no ability to bail out. But don't make it too complicated, there are more important things to fix. BUT fix the fact that you can't get out when you ditch!
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Old 09-06-2011, 09:22 AM
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Quote:
Originally Posted by klem View Post
I haven't voted because as Krupi says it doesn't really get his point across.

Gore? Yes a bit of blood on the canopy is ok but don't waste dev time on any more. And the PEGI rating is a good point.

Disability due to wounding? Yes a great idea. Perhaps a limiting or loss of some control (left leg wound = limited or no left rudder) and maybe slower or no ability to bail out. But don't make it too complicated, there are more important things to fix. BUT fix the fact that you can't get out when you ditch!
im not 100% sure, but i assume that it is already the way you describe in some aspects.
i had a couple of incidents, where i got wounded, and suddenly couldnt move the throttle anymore.

but that could be aircraft related as well.i dont know.
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Old 09-06-2011, 10:22 AM
Phazon Phazon is offline
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I get the feeling that this has been brought up in the past with one of the interviews with Oleg. Will have to have a google and see.
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  #10  
Old 09-06-2011, 09:20 PM
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FFCW_Urizen FFCW_Urizen is offline
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i don´t mind blood on the canopy, but severed limbs, no thx. but since gore (at least for me) means severed limbs, i voted no.
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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