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Pilot's Lounge Members meetup

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  #1  
Old 09-01-2011, 07:04 AM
Phazon Phazon is offline
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I also think it'll be the dynamic weather. Would be fantastic to see proper cloud formations and their effect on the weather, would really bring the channel battles to life as I doubt they were always so sunny and relatively clear.
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Old 09-01-2011, 07:18 AM
Chivas Chivas is offline
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I suppose it could be the dynamic weather, but its a feature already known and in the sim, albiet not working yet. Its not a big secret to the competition.
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  #3  
Old 09-01-2011, 11:03 AM
beepee beepee is offline
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How about a game thats bug free an runs like a dream????
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Old 09-01-2011, 11:07 AM
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Bonkin Bonkin is offline
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Just found some of Luthier's earlier work... maybe this sort of personnel animation will be added?

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  #5  
Old 09-01-2011, 11:25 AM
SNAFU SNAFU is offline
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Guys, better keep your imagination and dreams at bay.

No, something really big would`ve been used for marketing purpose - that would not have be decided by the developers, but by the puplisher.

I would rather hope for some nice features like propwash, light reflections of canopies or the like (u can usually spot for many miles before you actually see the plane), meteors at night or something like that.

Even a functioning oxygen device would have been great, but that is already done by DCS...
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  #6  
Old 09-01-2011, 12:02 PM
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Mysticpuma Mysticpuma is offline
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Updated my original post at the topic start...I think I've cracked it

Cheers, MP

PS. Blimey some great ideas here, wonder who will be right?!!
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  #7  
Old 09-01-2011, 02:12 PM
CharveL CharveL is offline
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omg look what I found!!1

Quote:
Moscow - AP, TASS

1C Maddox Games announces never before seen flight sim feature

Be prepared for an announcement of truly epic proportions. The man behind the scenes at 1C Maddox Games, Ilya Shevchenko a.k.a. Luthier, has revealed to sources an intriguing new feature addition to the popular flight simulation series sequel IL2 Sturmovik:Cliffs of Dover franchise that will leave other simulator developer's heads spinning for perhaps years to come.

Amongst other life-like features of the flight simulator including moving grass blades, texture mapped railroad tracks, and finely detailed clouds of grouped cotton balls comes a detail never before seen in a flight simulator, and anticipated with growing excitement amongst flight-sim fans the world over.

The elegantly detailed hands of Big Ben's clock located in central London are expected to move precisely each second during game time such that a carefully coordinated, slow fly-by will show up to 3 movements of the second hand and actual in-game time. Yes, as incredible as this sounds, many months of secretive hours have been poured into this next-generation feature at the necessary expense of other - now less important - features such as graphics rendering, working AI commands, and non-sterile campaigns and missions.

We can hardly contain ourselves either. If all goes as currently planned, the patch should be released this Friday, September 2nd give or take a month or two, to the delight of clock fans everywhere. As unlikely as it sounds, rumour has it that even some train station clocks will also be synchronized for real-time action as well, but critics are skeptical that this can be implemented within the coming months let alone for this patch.

Only time will tell if this is some elaborate hoax or whether clock-sim fans the world over will soon be flying past the one of the newest wonders of the simulator world in IL2 Sturmovik: Cliffs of Dover.
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  #8  
Old 09-02-2011, 07:12 AM
hiro hiro is offline
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lol at pigs fly funny





I think Luthier is going the Toyota route. Keep small improvements and then you have a powerhouse Sim like IL-2 1946 is.



And a solidly, nearly bug free ClOD will make competitors shiver.


I'm going to go with what others are saying, forget the eye candy and extras, just get a solid game, then worry about the little stuff.







funnies:


Quote:
Originally Posted by Bonkin View Post
Just found some of Luthier's earlier work... maybe this sort of personnel animation will be added?


LOL , plane fu maybe for the flying tigers




hey someone from here was posting, fess up!

Quote:
Originally Posted by 1982rf
So this what you were doing instead of working on IL2:Cliffs of Dover...

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  #9  
Old 09-02-2011, 07:37 AM
salmo salmo is offline
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"We also have a rather cool new major feature almost ready. It’s not going to make this patch. In order to keep the competitors squirming, we won’t say what it is until we’re ready to release it."

1. Dynamic weather (weather fronts, true dynamic clouds/wind)
2. Player drivables (AA or vehicles or ships)
3. Multicrew joining (join your buddy's plane on the ground &/or in-flight)

Last edited by salmo; 09-02-2011 at 07:44 AM.
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  #10  
Old 09-02-2011, 12:02 PM
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David198502 David198502 is offline
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Quote:
Originally Posted by salmo View Post
"We also have a rather cool new major feature almost ready. It’s not going to make this patch. In order to keep the competitors squirming, we won’t say what it is until we’re ready to release it."

1. Dynamic weather (weather fronts, true dynamic clouds/wind)
2. Player drivables (AA or vehicles or ships)
3. Multicrew joining (join your buddy's plane on the ground &/or in-flight)
multicrew joining.....its already possible!!!
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