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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Would you be willing to pay for additional contend?
yes 93 36.19%
no 125 48.64%
not sure 39 15.18%
Voters: 257. You may not vote on this poll

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  #1  
Old 08-27-2011, 04:07 AM
banned banned is offline
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Quote:
Originally Posted by Madfish View Post
Not wanting to be mean here but although the product is probably flawed:

Every person that posts on a web forum should know that there is something like game reviews or customer experience reports out there. So no should suffer from the scenario you described.

In most (all) game reviews I saw CloD was trashed. So those rants are very boring and complete lies because your situation is no ones but your own fault.
Don't you think you could have avoided your situation by just reading and not buying? It's like marrying the next girl you see just because you once had a good experience with one girl - usually you evaluate before acting if it's important to you. That also goes for money.

So, if you want to spread rants until the game is dead - fine, go ahead. But if you really want to see the game develop you may consider trashing it a bit less and try to help. This can also be done by refraining from causing additional damage



That said I just want to add that one thing I don't like about micropayment scenarios:
DLC's and micropayment "objects" are too irrelevant to draw the attention of big reviewers. No game magazine or anything bothers to review a single plane for game xyz - especially not if it's the 100th.

Now you could say that you could still go to the community and check with them but... reading through the threads on this forum alone makes clear that you won't always get the most satisfactory opinions.
These people who keep saying that no one should get ripped because they should have read the reviews first, frustrate the crap out of me. If everyone worked in that basis then there wouldn't be any bloody reviews. Most times you have to trust, the people who advertise their products, that their product will be the same as their advertising. In any case, most have put up with this so far but, like me, just want to know what's being done to rectify the myriad of problems.
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  #2  
Old 08-27-2011, 05:14 AM
Kakashi Kakashi is offline
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yeah.... I have put that game away like a month after I bought it (so maybe 2 month ago)... Game is useless, even the simple throttle prop + mixture don't work... sound is lame, graphical bugs everywhere, and changes every time I booted up the game...
And worst of all... the promised Su 26 is nowhere to be seen and never sent me a postcard about where its at. I'm done with this. I haven't even checked this forum in a month easily I was stunned to find out HOW LITTLE it "advanced" (Yes the "" are necessary as Luthier announces they are starting from scratches...)
Anyways good luck to you guys who will keep their faith and promote the game.
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  #3  
Old 08-27-2011, 05:26 AM
machoo
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No.

If it was paid content from the start maybe but not now. I also have little faith that they would deliver.
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  #4  
Old 08-27-2011, 05:33 AM
gonk gonk is offline
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A better poll is will you buy anything early (if at all from 1C) again...after pre-purchasing this atrocity... no. Thx for the last 10 years but for now it is uninstall and to the shelf of shame...
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Last edited by gonk; 08-27-2011 at 05:38 AM.
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  #5  
Old 08-27-2011, 05:46 AM
speculum jockey
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As it stands, NOOOOoooooOOOOOoo!

The game is apparently undergoing a ground-up renovation and maybe then I'll think about it, but as it stands right now? Not a chance.

When something goes wrong (like an unfinished buggy game being released) there are three ways to go about this communication wise, and companies have been doing this for years.

Stonewall: Don't release any info, keep everyone in the dark hope that your lack of communication will cause an information vacuum and result in the consumers not having anything to talk about. The idea behind this is that with no info, there is no discussion so other potential customers might buy the product.

Manage the Media: Release only the info you want. This is a "need to know" type deal and hopefully if you only say good things and act optimistic everyone will think that things are going ok and play along.

Open Communication: Let them know everything. Tell them that it's a broken product and show them what you are doing to rectify the situation. Ask for input and keep everyone up to date on your progress.

Right now Maddox Games is walking the line between the first two and pretending that they are actually doing the third. They're hoping that an "up-beat" sentence or two every month will keep everyone reassured and happy and that new customers will think that the solution is days away.

'm not a happy customer, and honestly I don't see this working out as well as I had hoped. I'm praying that the money lasts long enough to get things on track and that Luthier is the man to get this mess that Oleg derailed back on track.
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  #6  
Old 08-27-2011, 06:37 AM
skouras skouras is offline
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i expect to see a full flyable sim first
so no for me either
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  #7  
Old 08-27-2011, 06:45 AM
Tree_UK
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If you walk down the street and tread in Dog muck you dont turn around and do it again, It will be a long time before I trust these door to door salesmen again.
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  #8  
Old 08-27-2011, 07:22 AM
Seeker Seeker is offline
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I'm happy to buy ROF a plane at a time, and I would have gladly bought IL-2 a mod at a time, because I'm happy with the products and trust the developers.

They've never ripped me off.

However, I feel thoroughly ripped off by Clod, and I'd need to see one hell of a lot of improvement before they get one red cent of my money.
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  #9  
Old 08-27-2011, 07:05 AM
Bryan21cag Bryan21cag is offline
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Here is why I would say no to this one. Although I do own ROF and have paid a bit into there system to get most but not all of their planes, I would very much not like to see IL2 games loose their Open Source type of approach. All of the Modded Content for IL2 46 really kept the sim interesting and even today keeps it at a fun for hours level that CLOD has not yet achieved in my opinion. Someone already said it on page one of this thread and I would have to agree, that with everyone everywhere able to generate skins, campaigns, graphics, and sound mods for the game it really does make the the replay value of the sim soar.

Waiting for single airplanes to be added or new skins or modes to be added and then paying for them each individually would probably go over just as well as waiting for the current updates have Plus it would leave large gaps of time where the sim would be unchanged and people would be off trying other things and forget about the sim entirely. LOL I log on to mission4today just about every other day and its like Christmas every time when there are new campaigns or mods to check out which is almost every time I log on Any way I would much rather get new XPACS for the sim and pay for those just like we did with all the early IL2 series. And while we wait for the next one to come out all those epic Modders and campaign creators out there will keep the new content flowing freely which is part of what makes these sims so incredible.

Cheers
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  #10  
Old 08-27-2011, 08:05 AM
NedLynch NedLynch is offline
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Quote:
Originally Posted by Bryan21cag View Post
Here is why I would say no to this one. Although I do own ROF and have paid a bit into there system to get most but not all of their planes, I would very much not like to see IL2 games loose their Open Source type of approach. All of the Modded Content for IL2 46 really kept the sim interesting and even today keeps it at a fun for hours level that CLOD has not yet achieved in my opinion. Someone already said it on page one of this thread and I would have to agree, that with everyone everywhere able to generate skins, campaigns, graphics, and sound mods for the game it really does make the the replay value of the sim soar.

Waiting for single airplanes to be added or new skins or modes to be added and then paying for them each individually would probably go over just as well as waiting for the current updates have Plus it would leave large gaps of time where the sim would be unchanged and people would be off trying other things and forget about the sim entirely. LOL I log on to mission4today just about every other day and its like Christmas every time when there are new campaigns or mods to check out which is almost every time I log on Any way I would much rather get new XPACS for the sim and pay for those just like we did with all the early IL2 series. And while we wait for the next one to come out all those epic Modders and campaign creators out there will keep the new content flowing freely which is part of what makes these sims so incredible.

Cheers
I do agree wholeheartely. When I posted the question it didn't even cross my mind to cut out modders and the community in creating additional content.

The openness of the game must be preserved of course, that is one of the hallmarks of the IL2 series.
I missed formulating that in my original post. I was really aming along the lines of RoF, i.e. planes and field mods, maybe a skin pack and mind you, nobody puts a gun to your head and tells you you have to buy it, I only purchased planes from RoF,not all, and no field mods so far.
Exansion packs from 1C have always been at a charge (pacific fighters). I really meant little things, as stated, to give 1C some kind of cash flow.

And like I said, the sim should have been released in a better state, but then again IL2 original seems to have been in a pretty pathetic state upon release as well, according to community statements.
The concern, real or just perceived, I am having right now is that the dev team still is made up of human beings who have bills to pay, and if those guys do not get paychecks anymore, well then the sim is really lost and that would certainly be a shame.

To all who take a tougher stand, and there seem to be quite a lot, understandably, it is not as if we have a plethora of WWII sims available, IL2 1946 is of course still there but with CEM, airplane and damage modeling and the arguably nice graphics in CoD this one is more than worth being developed over the coming years.

I guess my point is, money is the fuel that makes every business engine run and microtransactions would just be one source the dev team could tap to keep going in the long run.

Btw., I am not sure what it is, but I do consider my comp a rather mid level system and the game runs fine for me, I so far never had a ctd and in the "test" mission I run to see how high I can turn on graphic settings (30 planes, clouds and shadows on, model high, textures original, ssao on, everything else to medium, vsync on in nvidia cp @ 1600x900, AA in game to 1x, looks better than 2x, strange I know) I do not drop under 25 fps. The mission is from the quick missions, the british attack on a german airfield.
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