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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-24-2011, 05:42 PM
Tree_UK
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The publishers, UBISOFT and IC, have been funding the project for years, and obviously not willing to keep funding the project for another year. This genre does NOT make enough money to fund the project indefinitely. Publishers regularly fund projects because small developers usually don't have the funds to pay empoyees for years of development.
Ubisoft only got onboard in 2010, Oleg announced they had just found a publisher and that the publisher would make themselves known, some people have failing memories around here.
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Old 08-24-2011, 05:49 PM
adonys adonys is offline
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I frankly don't think it's incompetence, or at least not as the main factor, but rather a late development start (they in no way have worked on this for 6 years) with a tiny dev team (programming department).
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Old 08-24-2011, 06:20 PM
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I frankly don't think it's incompetence, or at least not as the main factor, but rather a late development start (they in no way have worked on this for 6 years) with a tiny dev team (programming department).
To release in the state it was in was either sheer incompetence or something much more sinister.
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Old 08-24-2011, 06:29 PM
esmiol esmiol is offline
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like the dev team of Rise of flight in his release then?

seriously... it is sad o see the state of the game when it was release... but it is not the firts aand the only game who are release not finished... it is more and more often ...... it is sad... but is is like that know... money first...quality after.

we could be happy to have dev still working after release... lot of game are release not finished and stay unfinished.
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Old 08-24-2011, 07:54 PM
ATAG_Doc ATAG_Doc is offline
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conspiracy theories abound here
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  #6  
Old 08-24-2011, 06:38 PM
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Bakelit Bakelit is offline
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Originally Posted by adonys View Post
(they in no way have worked on this for 6 years)
Agreed. I would pay 25 € asap for a bound book detailing the true development history of CLOD up to the release. Would make for fascianting reading.

But if it came anything like the sim, it would have an über awful dustjacket, pages 22-104 of 300 would be missing, others misprinted and the pictures be crudely pixellated. And the bookmark would refuse to stay inside.
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Old 08-24-2011, 06:38 PM
Chivas Chivas is offline
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Ubisoft only got onboard in 2010, Oleg announced they had just found a publisher and that the publisher would make themselves known, some people have failing memories around here.
UBISOFT never went anywhere they were the publishers of COD/SOW since 2005, there may have been a strained relationship, but they were still in the picture big time. If Oleg could have gotten ridden of them he would have, as he didn't need them to distribute the game in the West. Steam is doing that just fine. UBI fronted too much money and Oleg couldn't afford to get rid of them. It was one of the reasons Oleg left the day to day operations of his company too explore other monetary interests that publishers couldn't drain dry.
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Old 08-24-2011, 07:07 PM
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UBISOFT never went anywhere they were the publishers of COD/SOW since 2005, there may have been a strained relationship, but they were still in the picture big time. If Oleg could have gotten ridden of them he would have, as he didn't need them to distribute the game in the West. Steam is doing that just fine. UBI fronted too much money and Oleg couldn't afford to get rid of them. It was one of the reasons Oleg left the day to day operations of his company too explore other monetary interests that publishers couldn't drain dry.
This is a complete work of fiction. Ask yourself why Oleg would make the 'statement' that he had found a publisher.... if he already had one??? Unless of course he'd forgotten he had one which is remotely possible.

Lets look at the facts.
-Ubisoft never mentioned SOW/CLOD for years
-The game never appeared on any Ubisoft release shedules for years
-James O'reilly international brand manager said in 2009 that Ubi were not involved
-2010, Oleg announces they have a publisher

These are hard facts, the best you have is what you 'think' happened.
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Old 08-24-2011, 07:47 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Tree_UK View Post
This is a complete work of fiction. Ask yourself why Oleg would make the 'statement' that he had found a publisher.... if he already had one??? Unless of course he'd forgotten he had one which is remotely possible.

Lets look at the facts.
-Ubisoft never mentioned SOW/CLOD for years
-The game never appeared on any Ubisoft release shedules for years
-James O'reilly international brand manager said in 2009 that Ubi were not involved
-2010, Oleg announces they have a publisher

These are hard facts, the best you have is what you 'think' happened.
This is true. Or as close to the truth as we are likely to get short of any 'official' documentation.
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Old 08-24-2011, 08:49 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Tree_UK View Post
This is a complete work of fiction. Ask yourself why Oleg would make the 'statement' that he had found a publisher.... if he already had one??? Unless of course he'd forgotten he had one which is remotely possible.

Lets look at the facts.
-Ubisoft never mentioned SOW/CLOD for years
-The game never appeared on any Ubisoft release shedules for years
-James O'reilly international brand manager said in 2009 that Ubi were not involved
-2010, Oleg announces they have a publisher

These are hard facts, the best you have is what you 'think' happened.


OK let look at the facts:

UBISOFT was involved with SOW since 2005
UBISOFT announced the release of COD/SOW in 2007
UBISOFT was still publishing Maddox Games titles in 2008
Maddox Games has never announced that UBISOFT was no longer the publisher in the West.
UBISOFT is the publisher in the West

You claim James O'reilly told you on phone UBISOFT is no longer involved. This has NEVER been substantiated by UBISOFT or Maddox Games. I find it interesting you believed him when you've been calling UBISOFT and Maddox Games liars for years.

I have no doubt there were problems with UBISOFT, and Oleg was very likely looking for an alternative considering his feeling on the percentage of the profits publishers take.
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