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Technical problems and solutions Questions and solutions

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  #1  
Old 08-24-2011, 11:52 AM
grimeleven grimeleven is offline
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Join Date: Feb 2010
Posts: 72
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An armor to edit could be: Scale armor, used for a set but the item alone sucks, sun cloak and light armor.

To apply the effect of reducing the enemy resistances, here's a template that you can use to insert into your items, just changing the % 4, 2 ,1 etc
Notice "belligerent=enemy" means the enemy gets the negative effect.

Code:
fight {
    {
      filter {
        belligerent=enemy
      }
      pbonus=
      dbonus=
      rbonus=physical,0,-4,0,-100,0,0
      attack_on=
      attack_off=
    }
    {
      filter {
        belligerent=enemy
      }
      pbonus=
      dbonus=
      rbonus=magic,0,-4,0,-100,0,0
      attack_on=
      attack_off=
    }
    {
      filter {
        belligerent=enemy
      }
      pbonus=
      dbonus=
      rbonus=fire,0,-4,0,-100,0,0
      attack_on=
      attack_off=
    }
    {
      filter {
        belligerent=enemy
      }
      pbonus=
      dbonus=
      rbonus=poison,0,-4,0,-100,0,0
      attack_on=
      attack_off=
    }
    {
      filter {
        belligerent=enemy
      }
      pbonus=
      dbonus=
      rbonus=astral,0,-4,0,-100,0,0
      attack_on=
      attack_off=
    }
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  #2  
Old 01-20-2012, 10:59 PM
skarmag skarmag is offline
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Join Date: Jan 2012
Posts: 1
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For custom images, create a folder in the specific session, name it "images" and paste your PNG images there.

- Skar
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  #3  
Old 01-20-2012, 11:51 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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@skarmag Thx for reply, but i solved png problem long ago. Next thing i tried was making new spell, but got stuck there and dropped whole idea
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