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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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As usual people on this forum have no idea what their talking about. The guys who made "world of tanks" are making "world of WARplanes".
This is "world of planes". Made by the same guys who did "wings of prey". They already said it would be more simulation based than WOP. I hope you feel educated now..... |
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#2
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I'm happy for any movement on the WW2 plane genre. But it would be tough to jump to a pit of that quality after the luxury we have with CloD. But I assume they're trying to make a fun gaming experience out of the title, not a realistic simulation for the rivet counters like I assume most of us are.
But hey, that could be fun for a change.. jump in to a fast-paced WW2 MMO in the sky. |
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#3
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Why are they using such low resolution clouds.
![]() With bigger maps and increased visibility range, higher resolution 3d clouds and of course room for a lot of people, this game could actually be fun.
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#4
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Seriously I may have argued which sim was more realistic ten years ago , but I’ve got too much grey hair for that now. Grown men playing with computer generated mass market planes convinced it’s realistic………..don’t think so.
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#5
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The flames! why can't they model some good flames!?!?!?
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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