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#1
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Here I don't have much performance issues even with FSAA in 8x, but I like the effect that FXAA gives in far objects.
Last edited by LoBiSoMeM; 08-18-2011 at 12:45 PM. |
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#2
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You wont, because CLOD isn't doing anything above X2 FSAA.
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Furbs, Tree and Falstaff...The COD killers...
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#3
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Yes, it does. But not in far objects. In far objects we don't have ANY AA at all with native FSAA.
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#4
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Quote:
Here are 3 pics of a Hurricane at X2, X4 and X8 FSAA Can you tell me which is which? ![]() By furbs9999 at 2011-07-20 ![]() By furbs9999 at 2011-07-20 ![]() By furbs9999 at 2011-07-20
__________________
Furbs, Tree and Falstaff...The COD killers...
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#5
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In this resolution and more that one Hurricane position, impossible to tell. The problem I guess isn't "only FSAA x2", but the fact that native AA is crazy, with edges with good AA and others with poor or no AA at all. If you pause the sim an apply diverse AA settings, you can see what I'm talking about. AA in CloD is just crazy: works just in some distance/edges. The rpoblem isn't fixed x2 FSAA, is deeper.
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#6
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Luthier or Oleg said CLOD uses a in game version of FSAA, so im guessing right now its not working as intended and will be added later.
If it is working as intended then its crap.
__________________
Furbs, Tree and Falstaff...The COD killers...
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#7
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they working on a new graphic engine which will be provide us with a patch
i suppose they will be waiting to optimise it right so we can have the correct AA in the game so yes the answer is no at this stage only 2X works |
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