![]() |
|
|||||||
| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
1C has to model the surrondings aswell. A2A has a platform already.
|
|
#2
|
|||
|
|||
|
don't forget that plane of A2A you don't have to simulate the damage because of hit.
not hard to do a realistic plane just for flight sim but harder to make plane for combat flight sim. or yes it is possible... but don't whine if you must have to put all the settings to low because of the ressources needed in more! |
|
#3
|
||||
|
||||
|
but generally, I believe 1C has, or at least Oleg had, the same goals the OP describes. For WW2 combat simulations, CoD should be ahead in terms of realism (if everything gets fixed), though things like oxygen etc. are left out because of the reasons you mentioned... there's a damage model and countless other things to implement, too.
|
|
#4
|
|||
|
|||
|
In the Blenheim you can prime the engine but not in the fighters.
As the function is in the game already perhaps we'll get the pump primer in the fighters too eventually. Can't imagine we will ever get to load catridges but I can live without that part. |
|
#5
|
||||
|
||||
|
the hurricane has a primer pump, too...
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|