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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Agreed US. Well written!
"I just do my best to outfly the other sonofabitch, can't shoot down what you can't get behind, same as it's always been, same as it always will be." Urufu Shinjiro. Has the online games shut down? Or are people still flying online as usual? Last edited by BrassEm; 12-27-2007 at 11:51 AM. Reason: Keeping to the point |
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#2
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Ask Erkki, he's an excellent fighter pilot and AFAIK mostly flies online so he should know what's up I think... |
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#3
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...frankly how is anyone going to know if one has been "victimized" by a cheat online......unless its as blatant as saddling up on his six and having him hit the afterburners and "he's a dot".....what are we supposed to be looking for here.
If every time I go online I am going to have to worry about this mod and that mod and the CRT=whatever; then where is the fun. I guess its about trust; there will always be some people that want to push the limits....I guess that is fun for them. Meanwhile what do you do...find a nice group of folks to fly with in passworded servers, be a target tug, or just hang the old HyperLobby up for good! Is it OK to have trim on a slider! Remember that fracas!
__________________
Salute! Wilcke |
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#4
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It is always gonna be out there. Every time you play online, it doesn't matter what game. It always has been.
I would like to hear Erkki's opinion if he cares to post. Last edited by BrassEm; 12-28-2007 at 12:14 AM. Reason: Getting name right ;) |
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#5
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I received a bunch of ntrks today and thought I would share two with you.
These were sent from a disgruntled AAA member who said ‘What goes on in the forum vs. what goes on in the private message system are very different.” Exchanged information includes… Changing default maps from summer maps to winter maps for better visibility in closed cockpit servers. Changing default skins to bright colors and changing cockpits for better visibility, were just a few items mentioned with regards to cheating without touching the FM, DM or WM and passing 408 CRT=2...all through the use of the “sound mod”. Via PM’s finding help and swapping FM, DM and WM information is common, even amongst the admin’s. Helping each other make difficult to detect mods such as giving aircraft a 10-20% boost in turning, climbing or firepower etc. A few are now collaborating and sharing extreme mods. To be fair, I don’t believe all pro mod people are cheating crack heads as someone previously hinted. Some of the modders are upset about the path the mods are taking while many others are having fun with it. I picked two tracks with regards to an extreme WM to share. Some of the other tracks weren’t as obvious or extreme but the mod easily could out maneuver and destroy the others. The films speak for themselves, but for those that don’t want to bother downloading them, here is a brief description. One film shows an aircraft use only its machine guns to destroy every object on and island in the very far distance (miles away) using only a few short burst. It then destroys 4 bombers with a few short burst. If you look closely, you can see that one bomber is hit so hard that it knocks several others out of the air. The second film shows online action in Skies~of~Fire where a Mod vulches an enemy airbase with guns from a long ways off, destroying everyone near the base. (Watch the chat for kill confirmations.) Without better protection, IL2 will become like CFS2 did in the end. The 409server needs a better checkruntime. Otherwise, onliners will be stuck in small private password protected rooms. http://rapidshare.com/files/79753704...angle.zip.html **Edit -Update: I talked with Skies~of~Fire RS admin and they confirmed the film is legit. They had another track and banned the player immediatley. This was done before I posted the track here. Congrats to RS for taking immediate action. Last edited by HanzBlixz; 12-29-2007 at 01:24 AM. Reason: Updated RS feedback |
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#6
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Your kidding right? The first one is in QMB, and the second is just a outside view from a Spit that shoots at the base. Yes, you see kill messages. Man I can show you a track of me strafing a field with the out side view from someone else. And I really , really don't think anyone would use the name "AAA_Badboy",and cheat if it was not a shill from the anti-mod crowd. Can someone say that they were on the server that night? Sorry man, but me, myself and I need more proof than that. With the ability to manipulate tracks for movies today.........I find that just a little too obvious. DerAlte |
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#7
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Hmmm...
Skies~of~Fire stats page. http://www.skiesoffire.org/modules.php?name=RStats AAA_BadBoy The stats look bad however. Last mission... 9 enemy kills <- in one flight. Last two missions 16 kills in two flights?? Hit bullets=29 and at the same time enemy aircraft Kills=18 29 kills with only 18 hits all in a matter of minutes online. Killed 3 B25 bombers offline with a short burst. Destroyed cars, tanks and AAA from miles away. Online Destroys 9 enemy with 2 short burst from miles away. Edit* I have viewed the online long range vulche from several angles and added a 3rd ntrk to the zip file. I don't see anyone firing near the base on the first burst. Spontaneous combustion? Then on the second burst you do see another vulcher, but you can see his name and he fires after the main explosion. At the same time you don't see AAA_Badboy anywhere near the base, but if you watch the chat, he gets credit for the kills. The callsigns destroyed also match the stats page. I think what the tracks above show, is that it can be done offline and online. I dont know how someone can make a trick ntrk and then on the same day hack the Skies~of~Fire stats page. I'm sure there must be an easy explanation... can't wait to hear it. 3 ntrks with the alternate view. http://rapidshare.com/files/79753704...angle.zip.html *Edit -Update: I talked with Skies~of~Fire RS admin and they confirmed the film is legit. They had another track and banned the player immediatley. This was done before I posted the track here. Congrats to RS for taking immediate action. Last edited by HanzBlixz; 12-29-2007 at 01:11 AM. Reason: Added 3rd ntrk - edit RS feedback |
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#8
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~S`Gentlemen
I am an admin at Skies~Of~Fire/Skies~Of~Valor - www.skiesoffire.org. Our admins have recorded this incident also. The perpetrator AAA_Badboy is not a member of the AAA team AllAircraftArcade. He is an imposter and has been banned from both of our servers. Here is his IP for all community server admins to document/ban: AAA_Badboy - IP: 24.19.244.48 It appears the bullets of the Spitfire (Badboy) in the n-track are guided similar to the rockets for the Ta-152C. Possibly a hack for the guns to be similar. We have also banned another flier in our server: Daichidiki - IP: 76.22.62.154 (Daichidoku imposter) This visitor to our server was observed flying an indestructible Lerch...when there was not even a Lerch in the planeset. I heard this also happened in a full real server in Hlobby. This pilot was banned from both of our servers also and has not resurfaced. We do allow the sound mod on our servers as do the majority of Hyperlobby servers. Many allow it since runtime alterations are causing problems with various operating systems ie..Vista. Our servers are configured the way they were provided by UbiSoft in the latest patch. We do not promote the use of any mods, however we are aggressively monitoring the behavior of all the aircraft in game knowing many in the community have the sound mod. Many of us have flown IL2 since 2001 and are very familiar with most if not all of the flight characteristics in game. Any bizarre anomalies are met with removal/ban from our servers. The guys at AAA have made a sound mod for the game to merely improve the quality of the sound. They have also made a couple of the bombers and a few other AI aircraft flyable. We have met these guys on our Teamspeak comms and know them very well. They have no bad intent for flight model alterations in IL21946. They are merely just making the game more attractive to potential new fliers within this community and kicking some life into this fantastic seven year old game. The AAA are very honest and welcome anyone to their website forums to see what they are up to. I find it ironic that as soon as we recorded this incident (n-track above), banned the mod flyer and started discussing it, it shows up here in with an elaborate description of the stats, along with several people bringing this to HanzBlixz. This within a very short period of time....hhmmmm.....curious. Thank you for reviewing my reply. We are doing the best we can right now to keep hackers with malicious intent away from our servers. Also to report them within the community so we can try and keep them away. Over the last few months we have had a strong presence in Hyperlobby not because of any game mods, but because of a dedicated hard working team of flight sim enthusiasts that just want the community to have a great experience. We have a wide range of great maps and various planesets to accommodate all levels of expertise. One server open pit and one closed. Please stop by some time and get to know some of the SOF community. See you in the Skies! ~S`alute Built |
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#9
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Saddly, it isn't necessary to have the sound mod to perform this kind of cheat.... Qtim's available tools (available since long time) are enough...
Anyone can access java classes with Qtim's tools can very easily tweak weapons...... it is not so new. AAA and Wasy are probably for nothing in this case. Weapons or FM swapping are very saddly 2 of the most easier things to modify. What is really hard is to make a good and accurate tweaking.... but the thing seen in your tracks is easy to done..... too much easy for everyone has bad intentions. I effectively try to tweak some weapons for more accuracy (like Breda or 13.2 browning for IAR 81A) i don't agree at all with use of widly exagerated weapons. Not my way. I never diffuse tools or method how to do that. |
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#10
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The fact that you "don't agree" "with use of widly exagerated weapons" is irrelevant to the discussion. Nobody care, either pro- or against "modders". Other "modders/hackers" use what they want to use, and will not ask authorisation to anybody, neither you, I or the official dev.... nobody can't do anything against that. The Pandora box is oppen, and nobody will close it, whatever is tried to limit the mess.
Before the tools, there was a central control (M:1C) to control the quality, accept and deliver (in official patches) the third-party modders work. Now this control is non-existent since everybody can freely bypass it with Qtim tools.... and nothing will ever replace it. Those who think the contrary and believe a "player community authority" (like I see some suggestions on some forums) or anything else can replace it.... are just dreamers. It's a fact, and we have to live with. My only hope is that online integrity may be restored with a "CRT=3" check in the patch official release... there's no official promise about it, but I still hope... It's good that you don't diffuse tools and method to do that.... for your own sake... In fact, everybody can find Qtim's tools with a 5mn search (took me 1mn When I tried... just to verify... I'm wont do anything with these tools). I'm a bit puzzled that when some calls were done on some forums to help building objects for some official mods (maps), so few peoples answered... and that now on the same forums, everybody's happy to "mod" and to show their "modding".... but I shouldn't be... it's human nature. Very few peoples wants to give a bit of freetime inside a constrainted project, with quality control.... and when there's no more constraints, no quality control and when freedom is total, much more peoples are interested. Now I read there and there some "free modders" whining about the lack of "self-control" of other "free modders"..... Gives me a good laugh each time... It sounds like "we want freedom... but only for serious guys like us"... do you really think this kind of speach has any chance to be heard seriously? Last edited by Rama; 12-29-2007 at 11:03 PM. |
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