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#1
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FXAA is the nVidia version of ATI MLAA, is made to compete it.
This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges. That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD. Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled : http://forums.guru3d.com/showthread.php?t=348465 When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least. |
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#2
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mmm thanks Buchon, that explains why I was happy with the AA ingame with my 5870... and saved me lot of discusions with my nvidia mates about if my IQ standards were lower than theirs. Cheers!
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#3
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Here is ATI Morphological Antialiasing (MLAA) in action :
![]() Is not bad result But has I said there problems, it will mess the text and softening instruments needles for example, because have not the ability of discern what edges are fine and what are not. IMO the in game ant-aliasing is correct at the moment and guess that it will be better with the DX11 optimizations that will let do more dept anti aliasing. Last edited by Buchon; 08-09-2011 at 10:21 AM. |
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#4
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Great improvement for me compared to AA. Thanks!
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#5
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the readme :
do not use this tool while playing on anti cheat enabled servers (may be detected as a cheating measure)! we should ask for luthier to officially integrate this tool |
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#6
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But the fastest solution now is simple: just tell Valve that these files aren't "cheats". VAC is smart enough. Let's see how long we'll wait for an answer... Isn't rocket science send an e-mail to Valve... Or more simple: in this stage of development, just tell Valve to leave CloD out of VAC restrictions... Will be way better! But MG can do is ASAP, as in Duke Nukken Forever or Crysis 2: from NVIDIA site: http://developer.nvidia.com/sites/de...dk/11/FXAA.zip They just need to work in things we want... Last edited by LoBiSoMeM; 08-09-2011 at 12:56 PM. |
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#7
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Is is just a case of copying then pasting these files to the steam>steamapps>common>il2cliffofdover folder? I'll give it a go, if some kind Soul can tell me exactly which folder the files end up in so I can remove them easily if needed, as I'll probably want to play online now that the no trees 'fix' (lol) solves the soundbug.
Look like excellent results for offline play. |
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#8
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Quote:
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#9
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Override, if I remember Catalyt settings... But FXAA works better than MLAA.
I came from ATI vga... |
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#10
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Is there an alternative download option? I fail to download from the link provided in the simhq forum...
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