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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 08-04-2011, 01:53 PM
Blackdog_kt Blackdog_kt is offline
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For quite a few turrets/gun positions there are two control sets:

1) Moving the gun within the limits of its "gimbals"/mountings. This is done with the mouse just like in IL2.
2). Moving the mounting itself to give yourself a different field of fire. This is done with the arrow keys on the default settings but you can reassign them. Due to the fact that moving a mount requires unlocking it, moving it and then locking it into place again, the response is not instantaneous.

Finally, if the turret is dual-position (examples are the top turret and ventral gun in the Br.20, the rear guns in the Stuka and 110, the dorsal gun on the 111 and the turret in the Blenheim), you need to bring it from cruise position to firing position first, ctrl+o is the default command for this.

Effectively this changes between a "parked" position that's used to minimize drag and the "open", ready to fire position that however creates more drag. In other words a lot of turrets have fairings or are semi-retractable to assist in drag reduction, but they can't fire from the low-drag position.

This is all historically accurate by the way.

I think i've mentioned this in the FAQ, check the stickies if you want more detail on it and known bugs in a couple of turrets.
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