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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-21-2007, 01:38 PM
RaVe RaVe is offline
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System Architecture
Memory

Microprocessor 6510 Standard on system board 64k
Clock speed 1 MHz Maximum on system board 64k
Bus type CBM proprietary Maximum total memory 512k cartridge
Data bus width 8-bit Memory type and speed 200ns dynamic RAM
Address bus width 16-bit System board memory socket type 16 pin DIP
Interrupt levels N/A Number of memory module sockets 8 soldered
DMA channels N/A Memory used on system board 4164-2/MK4564N-20
Standard Features
Disk Storage

ROM size 20k Internal disk and tape drive bays none
Optional math coprocessor none Standard floppy drives optional
Parallel port type serial Optional floppy drives: up to 8
RS232C serial ports yes * 5 1/4 inch 160k optional
Mouse ports yes - joystick * 5 1/4 inch 1.2MB No
UART chip used N/A * 3 1/2 inch 720k No
Maximum speed N/A * 3 1/2 inch 1.44MB No
CMOS real time clock no * 3 1/2 inch 2.88MB No
CMOS RAM none Hard disk controller included No
Video & Graphics
Sound

Graphics Processor VIC II 6567 / 40 pin DIP Sound Interface device SID 6581 / 28 pin DIP
Screen size - Col x Rows 40 x 25 Sound generation 3 voices
Resolution - Colors/High 16 - 320 x 200 pixels ADSR capable yes
Resolution - Colors/Low 16 - 40 x 25 Programming language
Max colors 16 Built in language PET BASIC ver 2.0
Sprites or Missiles 8 - 21 x 24 pixels Built in M L monitor no
Expansion Slots
Keyboard Specs.

Total adapter slots 1-8 bit Number of keys 66
Number of 8/16/32 bit slots 1/0/0 Upper/lower case yes/yes
Keyboard cable length N/A
Physical Specs.
Environmental Specs

Operating voltage @ 60 Hz 117 VAC
Maximum power supplied 40 watts

Speak to the Hand
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  #2  
Old 12-21-2007, 05:43 PM
Antoninus Antoninus is offline
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Location: Germany
Posts: 141
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AMD X2 4800+
2 gb RAM
Geforce 8600 GTS 512 MB
320 GB
MS Sidewinder PP2
19" TFT monitor
Win VISTA
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  #3  
Old 12-21-2007, 07:51 PM
crazyivan1970 crazyivan1970 is offline
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I am afraid even Oleg doesnt know specs yet, otherwise he would have said something already... To know the specs SOW needs to be assembled 100% and all the gizmos turned on.. When it gets to that point, i am sure we will all know what does it take to run it.


CoreDuo 3850 @3.8ghz
2GB OCZ 8500 @1310 mhz
ATI 1900XTX (hopeless ATI fanboy with no future )
WinXP64
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  #4  
Old 12-21-2007, 09:29 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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Quote:
Originally Posted by crazyivan1970 View Post
I am afraid even Oleg doesnt know specs yet, otherwise he would have said something already... To know the specs SOW needs to be assembled 100% and all the gizmos turned on.. When it gets to that point, i am sure we will all know what does it take to run it.


CoreDuo 3850 @3.8ghz
2GB OCZ 8500 @1310 mhz
ATI 1900XTX (hopeless ATI fanboy with no future )
WinXP64

don't forget the collective dismal staring into wallets after the announcement.
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  #5  
Old 12-22-2007, 08:51 AM
RAF_Leigh RAF_Leigh is offline
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Posts: 15
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Pentium 4 3.0ghz
512ram
nVidia 6800 256mb
dell 19" flat panel

btw its all a dell and i run IL2 on fairly high settings hehehehe

*edit* does anyone know where i can get some cheap ram for my dell i need at least 2 gb and im in aus thanks
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  #6  
Old 12-22-2007, 09:05 AM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
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Quote:
Originally Posted by RAF_Leigh View Post
Pentium 4 3.0ghz
512ram
nVidia 6800 256mb
dell 19" flat panel

btw its all a dell and i run IL2 on fairly high settings hehehehe

*edit* does anyone know where i can get some cheap ram for my dell i need at least 2 gb and im in aus thanks
No idea mate.This sort of question is best asked on the ubi 'community help' forum.
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  #7  
Old 12-22-2007, 02:24 PM
Bobby109 Bobby109 is offline
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MoBo: Abit AN-7 Nforce2 Ultra400 (Zalman Passive NB)
CPU: AMD Athlon XP 3200+ (Rocker PRO cooler)
RAM: 1024mb RAM PC2700 (2x512mb DualChannel)
Graphics: MSI Geforce 6600GT 128mb (Zalman VF700-CU)
Power: Hiper Type-M 530w PSU

Getting a little old, but i'm not giving up on it yet!
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  #8  
Old 12-23-2007, 02:53 PM
MOH_Hirth MOH_Hirth is offline
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Location: Manaus, Amazonas-Brazil
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today:
Intel Q6600
1GB DDR800
GF8800GTS640 OC

This is relative for the quality you want, today i consider my system good for IL-2, average 50/75 fps with full quality details and 1024x1280.
drivers setings: antialiasyng 8x and anisotropic disabled.

My conf ini with the best quality:
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=3
localPort=21000
remotePort=21000
SkinDownload=1
serverName=test
serverDescription=
remoteHost=192.168.0.104
localHost=201.9.254.106
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6921875,dy=0.07395833,x=0.0,y=0.0)
adr0=ALL
adr1=MY_ARMY
msg2=humm\u00202\u0020years\u0020download
msg4=uns\u002050
msg6=66
msg0=np

[game]
Arcade=0
HighGore=1
mapPadX=0.66875
mapPadY=-0.046875
viewSet=34
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SubTitlesLines=4
ClearCache=0
TypeClouds=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=11
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=11
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=us

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1U=0 0 12 24 36 48 62 74 86 98 100 0
1RZ=0 8 22 46 70 94 100 100 100 100 100 0
1Y=0 1 14 29 44 58 75 89 100 100 100 0
1X=0 1 12 30 43 57 67 88 100 100 100 0
1=0 0 0 0 0 0 0 0 0 0 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #9  
Old 12-23-2007, 08:46 PM
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brando brando is offline
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As others have said, I hope BoB will be as adjustable as IL2 has remained throughout. I'm still running perfect settings and getting good on-line play - but I won't be able to afford a major up-grade for quite a few years.

Hopefully Excellent setting, or its equivalent, will still offer the opportunity to enjoy the up-coming game.

B.

AMD 2x4600, DFI NF4 Ultra SLi, 2 Gb Mushkin PC3200HP, Ati x1950Pro, Raptor 74Gb, Hiper 670W PSU. All water-cooled, running XP-Pro x86
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AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5
2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD.
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  #10  
Old 12-24-2007, 12:43 AM
SPUDLEY1977 SPUDLEY1977 is offline
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Posts: 108
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Looks like you have a top shelf PC! From my experience and the rigs of my friends your specs seem to have the best chance of not needing an upgrade IF BOB SOW is ever released.

One observation is that although I have the fastest LCD available, these new LCD's cant present a fluid game like CRT's can. No one sells CRT's anymore as they are not as fashionable , albeit much bulkier. For gaming the best LCD is not as fluid and pleasurable as a good CRT. I miss my CRT!

The LCDs for flight combat sims are the weak point. Only when one compares them side by side will you notice the significant difference. I owned and flew a good high refresh rate CRT for years, and I still miss it for smooth fluid solid looking moving objects.

For example, and object whizzing by on a good CRT appears solid and well focused, it just moves quickly. On a LCD it is fuzzy, does not appear sharp, it appears fuzzy and not in focus.

LCD's ghost period, the degree toi which ghosting appears depends on speed of movement. In the slow moving games one might not notice, but it is indeed there. In IL-2 I notice it everywhere and all the time. My friends who have never gamed on a CRT don't know what they're missing. I miss my CRT!

My two cents. See you in UBI !!

Last edited by SPUDLEY1977; 12-24-2007 at 12:47 AM.
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