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#1
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In my game it does not work no new plane is visible either in the FMB or QMB.
I have other MODS that do work perfectly a sound mod and the dark trees one. I also can change most of my game screens. But this hurriCanon does nothing. Correction it work now that I have deleted the German 109 mod it works but the in game mission recording does not. Have a nice game. Last edited by senseispcc; 07-31-2011 at 11:24 AM. |
#2
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That happened to me when I installed Jafa's sound mod. I changed the order of loading to put -mod=MODS\hurriCannon at the end of the target line and now it loads correctly.
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#3
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Have a nice game. And thanks for this mod. ![]() |
#4
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#5
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![]() ![]() I spent some time behind pc and by method test and error I did some small package. il2cod-mods-2 Note: If you know, how JSGME works, it´s realy easy ![]() Below sequence of mods ![]() ...after selection of mods run game by new luncher icon in IL2 root ![]() ![]() I hope, that JAFA and dave74737 will be not angry at me that I used their mods. In case it will not run, could be that you have to change link for mods. for all should be ......Launcher.exe" -mod=MODS\CMSound. ![]() In folders for each mod you can find this luncher, so don´t forget change the link everywhere. If you will check how I did it, you can use this system of folders for all next mods and you will need only one luncher with one link for mods. It´s up to you ![]() Last edited by 313_Paegas; 08-05-2011 at 05:08 AM. |
#6
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Nice! Not angry at all - my mod is just a few lines of text in weapons and aircraft ini files to add the cannons, plus a few more in the HurricaneMkII.fmd and Rolls-Royce.emd to provide the uprated Merlin engine. All of the functionality comes from the COD binary/data set itself. I therefore consider this mod public domain - anybody can do whatever they want with it! (As long as it doesn't involve cheating)
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#7
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I have flown MK IIc extensively in 1946 and i can tell you that CoD version packs a lot more punch 2 hits are enough to kill a fighter no matter where do you hit it
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