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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I believe there is a VAC enable (or something like that) line in the server config file.
In the valve games I play that use VAC you start the game using the -insecure command line switch to play without VAC (but then you can only connect to non-VAC servers). Quote:
FROM: https://support.steampowered.com/kb_...7849-Radz-6869 All VAC bans are permanent - Valve has a zero-tolerance policy for cheating and will not lift VAC bans under any circumstances. |
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#2
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Well VAC is enabled on the server. Whether it does anything or not at the present, I have no idea. But if it's like other game's anticheat methods, it could very well be recording the offenders for permanent ban later on down the road.
But considering all versions of the game (beta etc.) could join a server on a different version, I'd say VAC isn't doing much at the moment. And when the 1st line of code that's written every time you open that DOS box for a dedicated server says "Failed to connect to Steam client server", sadly I really don't think there's much of a system in place at the moment. Hopefully I'm wrong |
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#3
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It will be interesting to see what mods will be interpreted as cheats by VAC.
"The VAC system reliably detects cheats using their cheat signatures. Any third-party modification to a game designed to give one player an advantage over another is classified as a cheat or hack and will trigger a VAC ban. This includes modifications to a game's core executable files and dynamic link libraries." The SFS mod tool v1.1 for IL-2 Sturmovik Cliffs of Dover doesn't modify any dll but adds one; seems there's a fine line between modding and hacking. |
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#4
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That easy to cheat eh?
They really have to fix that, otherwise all open server games will likely be ruined. |
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