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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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Old 07-30-2011, 01:43 AM
Blackdog_kt Blackdog_kt is offline
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The kind of mission you fly and how you swap the planes seems to play a role, at least according to findings posted by others.

Example:

You select a mission in the QMB (or the single missions section if you set it to allow you to customize the mission) and swap a flight for Spitfires for a flight of Blenheims.
The Blenheims still keep the Spitfire AI and they try to fight with you.

On the other hand, changing a flight of bombers into fighters results in passive fighters (good for target practice this one ).

I haven't really tested this myself but it was reported by a few different posters on these forums a bit after the EU release.
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Old 07-30-2011, 08:21 AM
Rattlehead Rattlehead is offline
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To me the biggest difference between the various AI settings is the gunnery skill. A rookie will expend all it's ammo very quickly, whereas an ace will be much more patient and use snap shots when it's in a good position.
There is also a difference in the awareness between say, rookies and aces, but it's not at all consistent at this point.
I've tested the AI quite extensively, and many of the sliders at this point don't seem to make any real difference between the skill levels. It may be very subtle, may be something I'm just not seeing, but nevertheless, the skill diference between a rookie and an ace should be immediately noticeable.

But yeah, at this point this is the single biggest thing that for me, really reduces the enjoyment of the game. Hopefully in time the AI will be significantly improved.
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