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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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It is still a lot of Magic in the FMB, some objects cause errors and increase loading time drastically. At the moment I avoid AI cpp units like searchlights, range-bearing detectors and generators or airfields lights, they seem to cause a lot of errors over the time.
Especially builidngs seem to cause heavy loads and they do not appear in the same orientation in game as in the FMB. Objects are quite fine, only buildings freeze my system down. (of 15000 objects and buildings on a map, the about 3000-4000 buildings cause 95% of the load) If all seems fine in the FMB and in SP or when you host yourself, you find everything is different if you host the same mission on a dedicated server. For the same file, I have sometimes 20minutes loading time, another time 20seconds, actually I never know what happens.
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http://cornedebrouwer.nl/cf48e |
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#2
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Quote:
This can be done with triggers also. There is a thread explaining how to do it. Try searching for it. @ All The best way to learn FMB is to open a single player missions in it, check items properties and change the mission according to your preferences. Then it is possible to fly the mission immediately from FMB. It is very quick: change something and fly it, change and fly. I started my journey with FMB from modifying the Free Hunt mission: changing player aircrafts and targets many times as I liked to practice b'n'z in it. 97% of FMB is self-explanatory if you go this way. ps. And there is a special FMB forum section with a lot of info in it Last edited by Ataros; 07-28-2011 at 11:31 PM. |
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#3
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I use it a lot in IL2 '46, but I'm lost in CloD's FMB, and no real reason to use it as online really isn't a viable option yet.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#4
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I use it to create/edit missions and campaigns and now learning to use C#.
A lot of my time is spent in FMB and looking at how others are using script in their missions. |
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