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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-25-2011, 07:27 PM
machoo
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I wouldn't use text popups in the videos , it kinda distracts from just watching.
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  #2  
Old 07-25-2011, 07:34 PM
Freycinet Freycinet is offline
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machoo, you can turn them off in the lower right corner of the youtube video.
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  #3  
Old 07-25-2011, 07:41 PM
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Nice to see the DM of the 109 with one gear down, not flown CoD enough to notice that kind of stuff
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Old 07-25-2011, 07:57 PM
Lololopoulos Lololopoulos is offline
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Quote:
Originally Posted by Freycinet View Post
machoo, you can turn them off in the lower right corner of the youtube video.
I love those witty comments. it's like adding a simple plot to a combat senario. definitely makes the videos more interesting to watch.
lol~
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Old 07-25-2011, 07:51 PM
Lololopoulos Lololopoulos is offline
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hey freycinet, great video as always.
I just got the game last week and i'm still figuring stuff out.

One question about the convergence.

@1:25 of ur video, is it true for the current state of the game, we need to set our convergence on all aircrafts to twice of what we want to get the distance we need? so your convergence in this video was actually 200yards. Correct?

@ 9:25 of ur video where you flamed the 109's engine, is that 109 at half the distance of ur convergence because at that moment the wingtip of the 109 was touching the rim of ur sight. I'm not critisizing the way you shoot and aim, just out of curiosity. If the 109 is right at ur convergence, would its wing be touching the horizontal bars at the middle of the sight?

Another question unrelated to this video: how to adjust the distance and base of 109's gunsight? There isn't a dial I can turn so far I haven't figured out how to do it yet.

Thanks!
Lololopoulos
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Old 07-25-2011, 08:10 PM
Freycinet Freycinet is offline
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@1:25 of ur video, is it true for the current state of the game, we need to set our convergence on all aircrafts to twice of what we want to get the distance we need? so your convergence in this video was actually 200yards. Correct?

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Yes.
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@ 9:25 of ur video where you flamed the 109's engine, is that 109 at half the distance of ur convergence because at that moment the wingtip of the 109 was touching the rim of ur sight. I'm not critisizing the way you shoot and aim, just out of curiosity. If the 109 is right at ur convergence, would its wing be touching the horizontal bars at the middle of the sight?

----
Yes, they should just be the width of the space between the horizontal bars, so I was closer when I finally flamed him.
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Another question unrelated to this video: how to adjust the distance and base of 109's gunsight? There isn't a dial I can turn so far I haven't figured out how to do it yet.

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I just use the mouse on-screen as you see in the beginning of the video. Clicking at the dials at the base of the gunsight.
----
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Old 07-25-2011, 09:39 PM
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Hi great video. You do know you can turn
Off the CEM icon by right click on the icon then
delet motor window.
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Old 07-25-2011, 09:49 PM
Freycinet Freycinet is offline
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I don't want to!
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Old 07-25-2011, 09:50 PM
Freycinet Freycinet is offline
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...I think it must be interesting for viewers to be able to follow what settings I am on...
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Old 07-26-2011, 01:54 AM
Lololopoulos Lololopoulos is offline
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Quote:
Originally Posted by cheesehawk View Post
Lolo,

Only british gunsights have the adjustment.

And yes, in the current state of the game, if you wanted your aim to be at 200yds, then you'd set the range on the gunsight to 400yds.
hey cheesehawk,
how do I know how far away my target is then by looking into 109's gunsight? Is it set automatically to my convergence value as I input to the loadout menu?
thanks!
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