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#1
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Yes, check the warload and also insert before the point to be attacked, a waypoint, a sort of IP(initial point)some miles before the target. So the plane had time to be configured by the AI for attack the target. In convoy attacks, always aproach with the same heading of the ship targets. If the target had ballon barrage like Dover or Harwich, search the less protected side or like the reality, send a couple of Messerschmitts to shot down the ballons. Typical ballons barrage are between 600 to 1200m.
Last edited by Danelov; 07-21-2011 at 11:40 PM. |
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#2
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A couple things. Make sure you are using attack area instead of attack target in your waypoints. The waypoint itself for attack area (the flashing icon) will be where you aim the bomb load.
If you are using the attack target waypoint, then you'll need to use the "set" command under the waypoint properties. This will draw a green line with a recticle in the middle. You'll need to attach that line to an actual target (red / blue object). Once that's done, you'll see the green line permanently in the FMB. Last thing to remember is the AI bombers need to have time to calculate (believe it or not) their bomb drop, so you need a nice straight way point to the target for the last 60-75km. If you have them in the middle of a turn (waypoints too close together / not in a straight line) for the last 60-75km to target, they will not drop them. (no target solution) |
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#3
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Quote:
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#4
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When I go to the Weapons set drop down list to load bombs under the default setting I see an "empty" for each bomb bay but cannot find any way to actually load bombs to replace the "empty". Where is the list of bombs that can be loaded? That is; How do I actually load bombs so they show up on the plane?
tks |
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#5
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Behind the drop down list there is a little button (with three dots on it) CLICK
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#6
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Quote:
Tks Last edited by buz13; 11-14-2012 at 05:54 AM. |
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#7
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Click on the empty label then it changed to a drop down menu
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