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#1
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At the moment during an offline mission you can escape to Controls then rejoin the Mission. When you rejoin would it be possible to select a different aircraft, switch planes mid-mission in other words.
I can remember having a facility like this in "1942 Pacific Air War". You could start a Midway mission in a torpedo bomber, and when inevitably you were shot down or successfully attacked and evaded, you could then switch to another flight and do the attack run all again. No need to start the mission at the beginning again. |
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#2
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#3
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We REALLY NEED the D-520. It would fill a hole in the early French Aircraft.
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#4
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dear developers! how about controlable Douglas DC-3, li-2, ju-52 and other cargo crafts? and it would be great to have cargo boxes, paratroopers and agents as loadouts on some planes. Many thnx!
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#5
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assolutamente d'accordo molto bello missioni di rifornimento o paracadutisti!!!
idea per daidalos |
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#6
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Two requests that I have:
1. A flyable B-26B with the wing enhancements (extending of the wing by 3 feet so you wouldn't have to land extremely fast relative to other aircraft) 2. Workable catapults like the mod does (I don't know if the mod is good enough for it since I always run my IL-2 games clean) as well as improved ship functions such as below decks on carriers (that was initially planned to be part of pacific fighters but never came through) 3. More surface ships (If someone will teach me how, I'll possibly work on some so we don't just have 3 merchant ships and only a limited number of German and British warships but someone else will have to do the skinning) 4. Skins for ships rather than having several examples of the same kind of ship like the Japanese carriers. |
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#7
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The early B26s were the better aircraft in combat.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#8
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That's actually four.
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Again, available as a whole variety of mods. Also, according to rumors there will be more ships in official DT patches. While the list of U.S. ships is limited by the NG agreement, there are no restrictions on ships of other nationalities (i.e., British, Italian, Japanese, Soviet, German), and no restrictions on the sort of small craft which were the typical prey of strike fighters. Ships fall between aircraft and land vehicles and ground objects in terms of modding difficulty. There are tutorials on how to get ships into the game on various modding websites, but nothing official. Quote:
Who knows what the coding would be like to get this feature into the game, though? Again, IL2 is a flight simulator, not a ship simulator. The only reason that ships exist is as landing places, mobile flak batteries and/or targets. Most players probably don't give a rat's hindquarters that the U.S. Mahan class destroyer isn't in the game or that the Fletcher class destroyers all have the same camo scheme and that it never varies from 1941 to 1945. So, potentially a lot of work for little practical improvement to the game. |
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#9
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Champion. |
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