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  #1  
Old 07-21-2011, 04:52 PM
Asheshouse Asheshouse is offline
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At the moment during an offline mission you can escape to Controls then rejoin the Mission. When you rejoin would it be possible to select a different aircraft, switch planes mid-mission in other words.

I can remember having a facility like this in "1942 Pacific Air War".
You could start a Midway mission in a torpedo bomber, and when inevitably you were shot down or successfully attacked and evaded, you could then switch to another flight and do the attack run all again. No need to start the mission at the beginning again.
  #2  
Old 07-24-2011, 08:25 PM
LeLv8_Otto LeLv8_Otto is offline
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Quote:
Originally Posted by 6S.Manu View Post
This is the problem that bores me the most in flight sims.

...

I think a sim should use Icon (very small) and should simulate what the pilot see and what he does not: clouds, sun... the dots/icon should totally disappear in that case.

Build a Toggle Icon key and I'm ok with that.
Could this finally be implemented in IL-2 series as well - dot is a dot regardless of the side or camouflage??
  #3  
Old 07-25-2011, 01:30 AM
Ace1staller Ace1staller is offline
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We REALLY NEED the D-520. It would fill a hole in the early French Aircraft.
  #4  
Old 07-31-2011, 06:34 PM
bitterman bitterman is offline
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dear developers! how about controlable Douglas DC-3, li-2, ju-52 and other cargo crafts? and it would be great to have cargo boxes, paratroopers and agents as loadouts on some planes. Many thnx!
  #5  
Old 09-17-2011, 12:34 PM
aquila26 aquila26 is offline
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assolutamente d'accordo molto bello missioni di rifornimento o paracadutisti!!!
idea per daidalos
  #6  
Old 09-17-2011, 01:54 PM
Stealth_Eagle Stealth_Eagle is offline
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Two requests that I have:

1. A flyable B-26B with the wing enhancements (extending of the wing by 3 feet so you wouldn't have to land extremely fast relative to other aircraft)

2. Workable catapults like the mod does (I don't know if the mod is good enough for it since I always run my IL-2 games clean) as well as improved ship functions such as below decks on carriers (that was initially planned to be part of pacific fighters but never came through)

3. More surface ships (If someone will teach me how, I'll possibly work on some so we don't just have 3 merchant ships and only a limited number of German and British warships but someone else will have to do the skinning)

4. Skins for ships rather than having several examples of the same kind of ship like the Japanese carriers.
  #7  
Old 09-17-2011, 02:44 PM
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ElAurens ElAurens is offline
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The early B26s were the better aircraft in combat.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
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  #8  
Old 09-18-2011, 04:49 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Stealth_Eagle View Post
Two requests that I have:
That's actually four.

Quote:
Originally Posted by Stealth_Eagle View Post
1. A flyable B-26B with the wing enhancements (extending of the wing by 3 feet so you wouldn't have to land extremely fast relative to other aircraft)
Add it to the pile of requests for official aircraft. There's a modded B-26B frankenplane, though. It works reasonably well.

Quote:
Originally Posted by Stealth_Eagle View Post
2. Workable catapults like the mod does (I don't know if the mod is good enough for it since I always run my IL-2 games clean) as well as improved ship functions such as below decks on carriers (that was initially planned to be part of pacific fighters but never came through)
Catapults are available as a mod and would be sort of useful as an official add-on. I don't see much point to below decks hangars on aircraft carriers, since that's mostly the domain of the mechanics and other ground crew. IL2 is a flight simulator, not a ship and aircraft maintenance simulator. Working elevators which make aircraft on deck "vanish" or magically appear would be sort of cool, but it's a real low priority.

Quote:
Originally Posted by Stealth_Eagle View Post
3. More surface ships
Again, available as a whole variety of mods. Also, according to rumors there will be more ships in official DT patches. While the list of U.S. ships is limited by the NG agreement, there are no restrictions on ships of other nationalities (i.e., British, Italian, Japanese, Soviet, German), and no restrictions on the sort of small craft which were the typical prey of strike fighters.

Ships fall between aircraft and land vehicles and ground objects in terms of modding difficulty. There are tutorials on how to get ships into the game on various modding websites, but nothing official.

Quote:
Originally Posted by Stealth_Eagle View Post
4. Skins for ships rather than having several examples of the same kind of ship like the Japanese carriers.
I agree that the ability to skin ships would be convenient. Not only could you update camo patterns by year, and make hack skins so that ships of one country could stand in for those of another, but you could apply skins to differentiate ships of the same class (e.g., the various U.S. CVL).

Who knows what the coding would be like to get this feature into the game, though? Again, IL2 is a flight simulator, not a ship simulator. The only reason that ships exist is as landing places, mobile flak batteries and/or targets. Most players probably don't give a rat's hindquarters that the U.S. Mahan class destroyer isn't in the game or that the Fletcher class destroyers all have the same camo scheme and that it never varies from 1941 to 1945. So, potentially a lot of work for little practical improvement to the game.
  #9  
Old 07-31-2011, 08:51 PM
Bat*21 Bat*21 is offline
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Quote:
Originally Posted by Ace1staller View Post
We REALLY NEED the D-520. It would fill a hole in the early French Aircraft.
And then we can have our Bf-109s fill the D-250 with holes!
Champion.
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