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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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Sound - intermitting AI comm chatter, you don´t know who´s saying what to whom, because they are all talking at the same time .Sound - Missing Soundsamples during GB-Campaign, mostly late Hurri part and common during Spitpart. Dialoguelines keep repeating over and over Campaign - Where do i have to stop the BF110 in order to complete the Mission, it´s not mentioned anywhere .Campaign - You are not able to succeed in the first two missions of the axis campaign, first off, the Hurris ( or spits ??? ) are more or less already on the tail of the bomber you have to escort, second your flightpath is way off Campaign - The AI is able to take off immediately (as is the autopilot btw), without needing to warmup the Engine first. Graphics - As stated by someone else, stripes of land/water overlapping water/land Performance - Decreasing performance over time, resulting in stuttering and a "laggy" input. FM - I pushed the BF110 to its limits, trying to match the AIs ability to manouver and guess what, i failed, pls fix Campaign - to second another user: pls give me a dynamic campaign. So Long Uri PS: thx Insuber for this thread and thx Maddox for satisfying my DF need. Keep it up Last edited by FFCW_Urizen; 07-19-2011 at 06:22 PM. |
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