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Mods King's Bounty: Crossworlds Mods

 
 
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Old 07-19-2011, 09:41 AM
infernal1800 infernal1800 is offline
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Join Date: Jun 2011
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Hi everybody, i love playing this game and i've decided to make my own campaign with my brother base on main campaign, redsands and this mod. Right now, my campaign has all of original islands, redsands island, 2 small islands (6x6) and a moderate-big island (10x10) which i nearly finish it. I found that the original game was too easy because their is no point using low level creatures such as devil fish; peasant or even level 4 like assassin, polar bear. People often use level 5 creature and strategies such as repair droid or blacknight, paladin with phantom etc.So, i decided to increase the price of higher level creature while keep or even decrease the price of lower level creature. For example: a black dragon cost about 40k gold to buy while a sea dog cost only 100 gold. Furthermore, i increase the enemy's strength up to 300% (impossible) and decrease the gold income as well as mana recover speed/rage flow ... I have a some questions:

-Actually, i haven't beaten the game yet i decide to stop playing and start making maps when i was in Montero. Can you guys give me some advises on difficulty. Did i'm too arrogant or enemy will be more nasty after Montero. Any recommendation will be appreciated.

-In my oppinion, the game editor is quite powerful, why you guys complained too much about it. I know it can cause crashes and you will lose your progress but this is not a big problem if you save the progress more often

-For bladeking77: are you still making a next version of your mod, i mean adventure v1.2. Why don't you use the exp system of Redsands mod ?

Sorry for my bad English
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