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#1
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Hi everybody!
My apologies if this has been posted before or this isnt the correct thread. I found a mistake in the fuel consumption, or the ammount of supplied fuel, for the P-51D-20NA. I did a lot of testing in that direction today and found out the following. All tests have been done with beeing static on the runway, Manifold Pressure at ~51" and rpm at ~2600. Through all the tests I found the auxiliary tank aft of the cockpit to be the most reliable, so I will use that one as reference. According the the Pilot Training Manual of 1945, the P-51 had an 85gal auxiliary tank aft the cockpit and one 92gal tank in each wing, giving it a total caapacity of 269gal without any drop tanks. In my tests the aft tank was always emptied in ~50 minutes, giving it a consuption of ~1,7gal/min. With 100% Fuel and no drop tanks the main wing tanks were emptied in ~90 minutes, giving them a combined in game capacity of ~153gal. That makes them lack ~15,5gal each compared to the real plane. Moreso the drop tanks consistently emptied within ~57 minutes, making a combined capacity of 96,9gal. The arming screen claims its 2 x 75gal what makes a difference of another ~53,1gal. In total, with 100% fuel and 2 x 75gal drop tanks selected, the in game P-51 is actually short of ~84,1gal fuel. That's an entire auxiliary fuel tank! Some may now say its a minor issue, i'd call 84gal not minor. That's an entire auxiliary fuel tank! Though i have no idea if its a limitation of the game engine or just incorrectly modeled, but it would be great if it could be fixed. And as a side note, I'd love to see the 110gal drop tanks and the wing hardpoints getting a little more pretty and also permanent, like those of the P-47. ^^ Thanks to all who were willing to read this rather long post !!! If more information from those tests would be required, i wrote it all down, just ask. Greetings to all -=MadCat=- |
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#2
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Hi, I have very strange and annoying bug. At first I suspected it was because of mods (HSFX 5.1).
I have only 2 options when cycling through radiator settings, those are: Radiator: Open, and Radiator: Closed/Auto. Can't access other positions at all. Even the planes which don't have automatic radiator control have Open and Closed/Auto positions only. However I uninstalled game through control panel then deleted game folder with any remaining files. After that I ran setup again and updated game to 4.101. I picked up quick mission with BF109 E-4 to test what happens and problem still persists (no mods). I did not change any controls at all, everything was set to default. I'm really becoming desperate because no matter how many times I try to reinstall problem stays there. |
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#3
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Quote:
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Find my missions and much more at Mission4Today.com |
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#4
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When i assign eng 1 prop pitch to an axis and press the key to prop auto, and again prop manual, the pitch does not retain the last info from the axis, it goes to 100% or were it was left with the keys imput. When axis is assigned to prop pitch (general, that serves one or more engines) it works ok.
Sorry to bring such a minor question, and i dont know if it has been posted before... it does not make real difference to me, but, i tought it could be easy to solve and decided to post. Thanks a lot Team Daidalos. |
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#5
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As danjama pointed out to me over on the ubi forums, and I confirmed myself last night, the He-111's bombsight seems to have been replaced with a Norden bombsight.
This may have been already addressed, but I couldn't find reference to it in this thread... |
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#6
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The RE 2000 seems very susceptible to excessive bounce while attempting take off. Even with a full fuel load it is very "tender" and feels like it's going over a washboard road.
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#7
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I found a bug in the camapaign blog in the U.S. camapign fighter pilot squadron documents tab and when I went to the Awards section in the Squadron Documents, it shows two events squeeze together on one line I'll put a screenshot of it soon.
Last edited by Ace1staller; 08-09-2011 at 01:30 AM. Reason: spelling error |
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