Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

Reply
 
Thread Tools Display Modes
  #1  
Old 07-16-2011, 01:55 AM
tristeau tristeau is offline
Registered Member
 
Join Date: Jul 2011
Posts: 5
Default

Quote:
Originally Posted by R@S View Post
@tristeau
I'm not sure what these new Krebs weapons are, I think they're custom made
I haven't had much time to check them out, but they are chambered for the 5.56 rounds. But I'm thinking of also adding them in the 7.62x39 caliber since that's what the linky I posted suggested they use.


Awesome! Yeah, those obviously use the STANAG clip (which, means that it could probably take a beta-C...), but they're AK receivers, so obviously they could make them 5.45 or 7.62. Would be pretty sick either way!

Quote:
I've never heard of the HK51, but I'll pass on your request to Geroj and we'll see what he can do.
They're pretty cool guns. They're based on the G3, but are modified and cut-down accept MP5 furniture. Again, 7.62mm in a package that's just a bit bigger than the MP5...


And the grossly-unnecessary belt-fed version:

Everything I've read on the belt-fed model indicates that they are (unsurprisingly) woefully inaccurate and require more maintenance than is worth it.

Also... maybe it is in, I just haven't gotten far enough yet... but have you thought of the .454 Casull round? 1900fps pistol round FTW!
Reply With Quote
  #2  
Old 07-16-2011, 02:11 AM
IceShade IceShade is offline
Approved Member
 
Join Date: Jul 2010
Posts: 114
Default

I really miss the lack of 7.62 rifles in .. 7.62.

Sure, there's the G3 with its specific addons.. The HK417 which seems to be the only fully modifiable 7.62 rifle.. The FAL can only use a scope (and a bipod?) and that's where it pretty much ends for the fullsize rifles. Of course you have the AKs, but 7.62x51 is significantly more ... interesting.. than 7.62x39. Doesn't use western addons either.

And then we have the smaller 7.62 things like the carbine G3 and the pretty-dang-awesome DSA-58OSW. My personal favorite.

Any new 7.62x51 rifles/carbines would be much appreciated!

I often find 5.56 or, even worse, 5.45 to be lacking in power in late-game combat. Often enemies have powerful exterior vests and the best concealable vests.

My backup weapons are SMGs, and they can't really do anything but kill with headshots/faceshots or make them bleed to death through leg shots. Otherwise they stun, which is good enough if there's a high powered rifle helping out. 9x18 makarov doesn't cut it in that stage of the game, though the lack of recoil is quite nice and so is the size of a bizon's cylindrical magazine.

7.62x54R SVD, 7.62x39 RPK and 9x39 carbines come a long way. Shame the 9x39 is subsonic and really slow (I've seen enemies pretty much dodge them, because they're so slow!), but its damage output is really nice.

Oh yes, now where was I.

7.62x51 rifles! This mercenary will pay quite a bit for them

PS: Is the AN-94 in the game? I can't remember playing with it, or ever finding it..

Last edited by IceShade; 07-16-2011 at 02:15 AM.
Reply With Quote
  #3  
Old 07-16-2011, 06:57 AM
the_Brain the_Brain is offline
Approved Member
 
Join Date: Jan 2011
Posts: 18
Default

The AN-94 was already present in vanilla.

Regarding 7,62x51mm: You forgot to mention the whole bunch of M14- versions.
Alas there are hardly any other battlerifles in that caliber. The whole western world was armed with FN FAL, H&K G3 and M14 (respectively their local versions thereof) back then.
Reply With Quote
  #4  
Old 07-16-2011, 09:48 AM
IceShade IceShade is offline
Approved Member
 
Join Date: Jul 2010
Posts: 114
Default

I'm not really a fan of the M14. Not very useful at closer ranges, and again very limited options (specific M14 scope, bleh!). Most of the M14s/M1s/whatever have absolutely appalling accuracy. That, combined with their pretty dang long recovery time doesn't make them very suitable up close.

Now, if you take the scope off a M14 sniper variant, you've got yourself a pretty good M14. I found no reason to ditch my M1 Garand until I found a bandit with a M14 sniper mod.. Despite the Garands incredibly slow recovery time, nearly every hit was an instant kill or guaranteed drop with a few seconds of bleeding out left.. 7.62x63 is just awesome.

Though I did notice the Mk14 EBR in the list. Slap a M68 on it, a laser for hipshooting... Maybe even a M203 even if the weapon allows it?
Reply With Quote
  #5  
Old 07-16-2011, 01:50 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

How about the AK 4B? It fires the 7.62x51, can attach an UGL and it also has a pictinny rail welded on it. Wouldn't that suit your needs?
Reply With Quote
  #6  
Old 07-16-2011, 04:25 PM
IceShade IceShade is offline
Approved Member
 
Join Date: Jul 2010
Posts: 114
Default

Ah yes, a (swedish) G3 with the M26 MASS .. That'd be cool.

Medium to long range and flechette up close.

I love goodies.
Reply With Quote
  #7  
Old 07-16-2011, 08:49 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

I have recently started using the HK USC a lot, the silencer for it is available early and the .45 ACP packs a nice punch. It also has good range, at least good enough for my tactics. I usually stick with the M4's until I get my hands on the 6.8x43 ammo, then I switch to weapons using that caliber, either the HK416 or the M4A1's. I agree that more 7.62x51 weapons that has more use than long range would be good for the game, but to balance it they would have to have some draw-backs, like I did with the Garand making the recover time longer than realistic.

But the Garand, man I love that weapon(maybe that's why I might've made the .30-06 a bit too powerful), is always used by my backup guy until some decent sniper rifle becomes available.
Reply With Quote
  #8  
Old 07-16-2011, 10:00 PM
tristeau tristeau is offline
Registered Member
 
Join Date: Jul 2011
Posts: 5
Default

Quote:
Originally Posted by IceShade View Post
I'm not really a fan of the M14. Not very useful at closer ranges, and again very limited options (specific M14 scope, bleh!). Most of the M14s/M1s/whatever have absolutely appalling accuracy. That, combined with their pretty dang long recovery time doesn't make them very suitable up close.

Now, if you take the scope off a M14 sniper variant, you've got yourself a pretty good M14. I found no reason to ditch my M1 Garand until I found a bandit with a M14 sniper mod.. Despite the Garands incredibly slow recovery time, nearly every hit was an instant kill or guaranteed drop with a few seconds of bleeding out left.. 7.62x63 is just awesome.
Really? I've had pretty good luck with the M14... the smaller SOCOM not so much, but with the plain-old M14, I usually can drop someone in one hit and they're either dead right away, or are unconscious and bleed out shortly thereafter.

Do you run into 20-round M14 mags later in the game? I'm at level 5 and haven't seen any yet. That's really my only gripe about the rifle.
Reply With Quote
  #9  
Old 07-16-2011, 10:29 PM
safoolfool safoolfool is offline
Approved Member
 
Join Date: Jul 2010
Posts: 49
Default

Quote:
Originally Posted by tristeau View Post
Really? I've had pretty good luck with the M14... the smaller SOCOM not so much, but with the plain-old M14, I usually can drop someone in one hit and they're either dead right away, or are unconscious and bleed out shortly thereafter.

Do you run into 20-round M14 mags later in the game? I'm at level 5 and haven't seen any yet. That's really my only gripe about the rifle.
Yeah, you get 20 rounders pretty quick. At least in previous versions (dunno about 1.8, just started it) they showed up on bandits well before in shops, so you could get them early.

I generally arm my team with mostly long range 7.62x51 rifles, I find scope-less Galatzes and m21s to be pretty great. Very accurate, good damage, and fairly quick.
Reply With Quote
  #10  
Old 07-17-2011, 06:00 AM
IceShade IceShade is offline
Approved Member
 
Join Date: Jul 2010
Posts: 114
Default

Wow, the textures on these new weapons are awesome! I haven't seen such quality work in quite a while. It's refreshing from the rather poor 7.62 work..

However... A strong part of 7.62's sensation is the sound. A lot of weapons have got duplicate sounds and a lot of these (vanilla weapons) have poor sounds.

Now I know what you're going to say.. You're probably not a sound guy, and getting these sounds is probably a completely different matter. And I also know that you're not gonna find a Walter MPL or anything weird like that in any other game..

There are a lot of WW2 games out there, though. Would it be possible to simply steal the sounds from ... Call of Duty? Red Orchestra? Men of war? Brothers in arms? Hell, maybe even Commandos?

It's just a little disheartening to hear a Springfield fire, which sounds exactly like the FG-42, which sounds exactly like the G43, which sounds exactly like the Kar98k, which sounds exactly like a Mosin.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:11 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.