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| Performance threads All discussions about CoD performnce |
| View Poll Results: So what texture sizes do you use ??? | |||
| Original |
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62 | 60.19% |
| High |
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18 | 17.48% |
| Medium |
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23 | 22.33% |
| LOW |
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0 | 0% |
| Voters: 103. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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I am running original, but tested medium and I didnt see much difference but my fps were well up, I probably get an extra 10-20 fps low down over London with textures at medium.
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#2
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If I use medium landscape which seems to reduce draw distance I can use original textures with everything else maxed over London with rare occasional texture hiccups.
If I use High Landscape I can only manage High Textures and Medium Building, Trees over London. Anywhere outside of London I can use everything Maxed and get an occasional texture hiccup. If I reduce Landscape to Medium everything else maxed the game runs perfectly smooth. |
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#3
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Interesting poll
I like to be able to run hi res textures, so I haven't checked out what lowering the texture size does in regards to fps/smoothness. But I have done the opposite experiment to Ali and tried running 4k textures for the landscape (simply the original 4 terrain textures upscaled) and I didn't notice much difference in performance between original and the modified size (of course there is no visual difference either). My frames are not perfectly smooth while running either of these size textures, they are not bad though. I'm interested to see now what lowering the textures will do to both the look and performance. FS~Phat - does lowering the landscape draw distance affect the visibility of planes also? If not this might be a good tip to inject a bit more smoothness without sacrificing quality too much. |
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