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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: How happy are you with the current state of COD terrain? | |||
| Very Happy - the terrain is currently excellent and requires little or no change |
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16 | 6.37% |
| Generally Happy - the terrain is good, but there is room for improvement |
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140 | 55.78% |
| Generally Unhappy - the terrain is poor, and requires significant work to be done |
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62 | 24.70% |
| Very Unhappy - the terrain is so bad that it makes me reluctant to fly a mission |
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33 | 13.15% |
| Voters: 251. You may not vote on this poll | |||
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#1
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Water and clounds are stated as "placeholders" by dev team a lot of times.
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#2
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I was hoping to have an option 5 in the list as I voted for Option 4 due to the fact there is such a short draw/texture fill distance that everything can be seen being drawn or appearing like popcorn as you fly over the ground.
I could probably live with the non-UK landscape if this was fixed or could be worked on. Surely in this day and age some use of AF could be used, or even the dreaded (but useful) smog/haze/UV effect to hide the pop-ups? I don't understand why AF can't be used to blend the object together and then 'bleed' them into view rather than popping them up? Anyway, Voted 4, but would go 2 if the pop-up could be fixed. MP
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#3
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Clouds, yes.
But ive not seen the devs say anything about any other stuff. Oh you could mean this... where Oleg said the sound was a "placeholder"...when it wasn't, it was the sound we got.
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Furbs, Tree and Falstaff...The COD killers...
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#4
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#5
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#6
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So do I, because then i will be able to play the game I PAID FOR!!
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#7
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Quote:
Only up to DX10 suport, all weather system, sound system, even menu parts... Well, I'm happy that they aren't suposed to be the final ones. You and all naysayers can be unhappy, not me. I can wait step by step the evolution of this sim engine. |
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#8
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Like you have a choice??
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#9
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#10
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Yes. But not terrain. One would hope it is a placeholder, but considering how much work the terrain needs, the team can't help but agree that it is a placeholder (i.e. they might have thought it was OK before release, but now they must realise that it could do with a lot of work, once all the other major issues have been ironed out).
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