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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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Oleg mentions in the video (around 16.00-18.00 I think ...) that the game is still Open GL at that point.
Seems that in the abandonment of that and the shift to Direct X they maybe overstretched themselves timewise?? I also have to agree completely with Tree's listing of 'things that are rubbish' about COD - would also point out that he forgot the not working AA - that's rubbish too... Sorry folks, never thought the day would come when I would become a paid- up member of the whingers and mud-slingers club. Just want to add that I REALLY, really want to see this sim reach its potential. I'm sure it will eventually. It is just sad that things have so obviously been snafud along the way by circumstance, bad luck or misjudgement. And - I agree with Lobisomem's point about the many really outstanding features of the game/engine (the recent review in PCPilot did a good job of listing them and I realised that we've maybe 'banked' the positives and taken them a bit for granted - number of flyables, cockpits, dm, CEM ,etc) ...but, the truth remains that for me all those good points are, at this time, overwhelmed by the faults to such a degree that I can't really enjoy them. And, foremost among the faults for me is the terrain.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 07-09-2011 at 10:53 AM. |
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