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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-08-2011, 12:01 PM
kendo65 kendo65 is offline
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Ataros, for me the issue is more about the overall believability of the landscape and specifically placement of trees, though colour could be improved too - and will probably be the easier fix.

JG52Krupi - I was waiting for the 'it's a flight-sim, not a 1940s terrain sim' line to come up. As i've already said, different people put different priorities on things. But a flight-sim has to simulate more than just the aircraft and their systems to a good standard - it has to create a believable world for them to fly in. So a flight-sim set in 1940s Britain does unavoidably have to be something of a '1940 Britain sim'.

It doesn't need to be perfect or to prioritise the terrain above the aircraft and the flying, but it should be believable. For me the early version was and the current version isn't. Personal opinion. Sorry if you disagree, but no need to start name-calling.
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Old 07-08-2011, 12:31 PM
Ataros Ataros is offline
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Quote:
Originally Posted by kendo65 View Post
But a flight-sim has to simulate more than just the aircraft and their systems to a good standard - it has to create a believable world for them to fly in.
I logged very few hours in a small aircraft flying most of the time at 300m (on hot summer days mostly). For me neither RoF nor DCS create as believable world as seen from this altitude as CoD. For me CoD provides more photorealistic experience i.e. not as cartoonish as some other sims. It very well reminds of experience I had in RL e.g. even rising my heart beat say when I am on my final but the runway is not clear ingame. Original IL-2 did not give this feeling for example.

Landscape will be improved further of cause.

Upd. For instance compare difference between light and shade colours on a cloudy day here
http://www.ivask.ru/content/rus/mnu/238/F3_1280.jpg

Last edited by Ataros; 07-08-2011 at 12:40 PM.
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