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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-08-2011, 11:17 AM
Tree_UK
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Originally Posted by Raggz View Post
As developing progress and new things are added like physics and other things, stuff has to be balanced. Add some and remove some. It's the way games are built. We just can't have it all and everyone want something different. It's been said a hundred times that the engine is built for the future. In i a few years we might have it all and be able to run it with good FPS. As of now there's no point bringing up all these things as we probably won't be able to have it playable with reasonable FPS with all the goodies.
I rather have great plane physics and models than trees blowing in the wind or water splashing on the beaches. The colors is another matter which is a matter of taste, more or less.

I'm not bashing heads here. It's just how it's done.
We may well be able to run it in the future, but it already looks outdated 'the landscape that is'. The idea that this game was built for 2013 or whatever Luthier said was just rhetoric, if they ever do apply DX11 to this game which i think again is never going to happen then we might start seeing something that is on a parallel to what can be done with modern day software coding and hardware.
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Old 07-08-2011, 11:50 AM
kendo65 kendo65 is offline
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It is annoying to see the obvious superiority of the earlier terrain. I'd never seen the MysticPuma vid before, so thanks for posting - look at the terrain around the 15:50 mark - looks good.

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Originally Posted by Raggz View Post
As developing progress and new things are added like physics and other things, stuff has to be balanced. Add some and remove some. It's the way games are built.
...
...
I rather have great plane physics and models than trees blowing in the wind or water splashing on the beaches. The colors is another matter which is a matter of taste, more or less.
...
I don't think this is valid at all - the current COD has as many or even more trees than the earlier version - number and resource usage isn't the point. 'Artistic' use of the elements is where they have screwed up so royally.

The early version demonstrates conclusively that they knew HOW to make a realistic, believable representation of the terrain. My guess is that when the early version was binned they either didn't have enough time (or maybe the services of a talented enough graphical artist) to recreate the authentic look.
The current map has for me all the indications of a rushed job.

I'm aware that different people have different opinions and that some feel the terrain issue is comparatively unimportant. But, I'm definitely not one of them. I've tried to get into the game and give it a chance, but the poor terrain is too much of a turn-off. It's the main reason why I've shelved the game for now. I can also say that unless it is fixed and improved in the future i don't think I will have the desire to get back into the game.

Hopefully it will be, by the community using the SDK if not the devs.
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Old 07-08-2011, 11:19 AM
Dano Dano is offline
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The thing is;it DID exist,that trailer based on the il-2 engine,(is it?)somehow looked better than CoD,especially the terrain,so yeah what happened?
Because it had too many limitations, rivers were all wide, vertical cliffs were not possible, definition was low, etc etc.

At some point you have to understand that the IL2 engine is old and cannot continue to be upgraded efficiently, thus they built a new one.

You should be able to mod the il2 engine to look like that, but I suspect you'll come to the same conclusions as Oleg's team did, that it was time to start over with the ability to look forward again, it's probably not coincidence that RoF dropped the IL2 engine.
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Old 07-08-2011, 11:35 AM
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RedToo RedToo is offline
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Because it had too many limitations, rivers were all wide, vertical cliffs were not possible, definition was low, etc etc.

At some point you have to understand that the IL2 engine is old and cannot continue to be upgraded efficiently, thus they built a new one.
Yes but something, somewhere went horribly wrong. The existence of Spitgirl is evidence of this.

RedToo.
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Last edited by RedToo; 07-08-2011 at 11:39 AM. Reason: clarification
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Old 07-08-2011, 11:38 AM
Dano Dano is offline
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Yes but something, somewhere went horribly wrong. Spitgirl is evidence of this.

RedToo.
In the campaign department yes, personally I think CoD's landscape looks great, it just needs some tweaks so that it gels together better.
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Old 07-08-2011, 11:42 AM
CrazySchmidt CrazySchmidt is offline
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yes but something, somewhere went horribly wrong. Spitgirl is evidence of this.

Redtoo.
lol!!

Is she real... I heard she only appeared in your nightmares just like Freddy!
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Old 07-08-2011, 03:19 PM
Jatta Raso Jatta Raso is offline
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I never saw the point in crying over something that don't exist. This has been beaten to death a hundred times.

You don't have it, you won't have it, you'll never get it!!!!
one of the dumbest things ever to be seen in here. sounds just like dictatorshi(t)p
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