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| Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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Well...im my opinion they have hit a wall...if you look at the last 2 patches the actual fixes that affect the core gamplay have got less and less with the last patch it was 90% fluff...there is a long list of major bugs that need fixing and to my knowledge Luthier hasn't even mentioned most of them (FSAA anyone?). whats coming in the next patch? or the one after that? wheres the road map or the community manager? last weeks update was some pictures of the team...some people are happy with that...that's great for them...fantastic...i want to know when the sims going to be fixed.
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Furbs, Tree and Falstaff...The COD killers...
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#2
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They are IN THE PROCESS OF FIXING OF IT OR CAN YOU NOT BELIEVE THE THE FIXES THEY HAVE DONE SINCE RELEASE???
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#3
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So we are not talking about issue that can be fixed in a pair of hours (109's PP? Still inverted?) but like Luthier said they will need some months because they need to design, develop and test the new modules. That damned anti-epilessy filter really messed up this game! I know we must remain positive and cheer for the developers, but I'm really frustrated since we have given so many promises and very few are actually reality. And of course it's not about the price of this product: happily I would pay more than 50€ to have a good ww2 simulator (the one promised in these years). But all I see is a wasted opportunity to capitalize on the brand of the old IL2. I'm sad. Really.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 07-07-2011 at 02:56 PM. |
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#4
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Don't be sad mate take cheer from the fact that they are working on it. I know I am. And yes the sound is awful and all the other little glitches and big bugs that annoy me but I do say to myself that they are working on it. I would like to see and hear something done with the menu music but I'm sure that'll be way low down on things to fix if not the last. I've disabled trees as why have them when you can't collide with them, and all the other little that I've tried to optimise on my end, but I do see the potential for a truly remarkable product that will keep me occupied for years to come ..........
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#5
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If they are working on the major bugs Walshy, why dont they let us know? Again FSAA, how many threads and posts has there been about it? yet the devs have never even acknowledged the problem.
The community got together and showed Luthier and the devs the major bugs and what we would like improving, the least he could do is acknowledge its there and maybe even post in it.
__________________
Furbs, Tree and Falstaff...The COD killers...
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#6
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#7
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............this week its the Devs pets! ....heres some pics!!
lets hope we do get something good this week.
__________________
Furbs, Tree and Falstaff...The COD killers...
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#8
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The vast majority of the legion of people complaining about massive game breaking bugs usually complain about the surface of it all.
Collidable trees is not a cosmetic issue, but i can't help but laugh when things like FSAA and sound quality (not the lack of sound in MP, that is a valid issue, just the sound quality) are labelled game breaking bugs. They are immersion enhancing features that need to be corrected, but they are far from game breaking as they don't prevent me from flying and getting the necessary sensory feedback to do what needs to be done in a flight sim. Let's call a spade a spade for once, shall we? Wanna talk game breaking? Let's talk about inconsistent control logic in some aircraft, the fact that you can't manually release bombs from the bombardier's seat unless you zoom out of the bombsight and click on the switch in the virtual cockpit, or how you can't use the level bombing autopilot in the Ju88 because it's tied to the gyrocompass which is bugged and doesn't work. Of course, things like that which do classify as breaking certain features/aircraft because they can't be used the way they were meant to be, usually fly with a loud wooshing sound over the heads of the majority of people who focus all their irritation on a jaggy looking radio mast, because they are so busy picking faults with what is readily visible that they haven't even scratched the surface of what's included and needs to be fixed a bit more urgently than their pet peeve so that, you know, these planes can do what they're supposed to do And let's not even mention that the sim went from a completely unplayable 15 FPS slideshow to a state where it's perfectly playable by a majority of people within two months. Doesn't look like they hit a wall to me, it's more like the community itself working against its own benefit by disregarding whatever progress has been made in their quest to find more things to complain about ![]() There are loads of valid issues but they are not all of the same importance to everybody, because people have different priorities. As such, i don't think that the people who complain the loudest are speaking on behalf of the community (they are certainly not speaking on my behalf, that's for sure) when they usually fail to even touch upon the issues that do affect gameplay. Oh wait, the initial host of gameplay affecting bugs were fixed to a considerable degree with the first few patches and now the sim is now playable for a wide range of people. Long story short, have your opinion and let others have theirs. The only wall i see is the one of a dwindling supply of things to complain about as issues get fixed so some people keep trying to bash it in with their own heads and find something else to pick fault with instead of actually flying the sim, but i don't go about hunting down forum members that don't enjoy the sim to try and change their mind by constant repetition of my "superior facts and knowledge". I would really appreciate it if they stop trying to convince me and others who are having a good time that we're actually not, as if they know anything about what constitutes fun to us, or monopolizing the developer team's attention and trying to steer their efforts towards a selection of features that usually have a minimal impact on actually flying the sim. Either that, or i'll keep replying with vaguely ironic posts to wind them up I'm not discounting the validity of the issues they bring up, i just think there's loads of things that need to be fixed and development time should be divided appropriately. Lack of FSAA, external sounds or the tone of green in the fields are all valid issues of varying importance to each one of us, but neither one is the be all, end all, single game breaking feature for the majority of the community. Sorry, but i care more about being able to connect to a server, select a bomber and place bombs on a target than how the adjacent field's color looks or if the bomb's tail fins are anti-aliased. I suspect there's many who share the same feeling because i see a lot who actually divide their time evenly between flying and posting here and it's apparent by the fact that they have something to show for it (whether it's making skins, FMB tutorials, missions and campaigns or compiling FAQs, bug reports and technical guides to help others), which is in stark contrast to those who only demand things, can't take 2 minutes to read the relevant section of the manual or experiment on their own and don't contribute anything. Like i've said before, it looks like a lot are afraid they might actually learn something (which is pretty weird when you consider this is a hobby) and no matter if they deserve the developer's attention due to being customers, they don't seem to deserve all the help they get from the rest of the community and the time that certain people put in to make the sim enjoyable for all of us. I'm not naming anyone here, each one is free to decide which demographic they want to place themselves in and if anyone is annoyed well then, sue me. It's an opinion and i'm sticking to it until i see them contributing something other than a one-liner post starting with an irate comment, carrying an aggressive undertone of "when?gimme gimme now!" and ends in a series of question/exclamation marks. If i ever won the lottery i'd be tempted to offer to buy their copies and save them from all this self-inflicted anguish but i don't think many would take me up on it, some are obviously enjoying the lamentation way too much |
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#9
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#10
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How long is too long? 4 months, 8 months, a year?
How many patches or beta patches does it take before the menus work? As for contributing to this sim...i spent quite a few weekends of my own time talking about 200 pictures of pre war houses for this sim a long time ago. So yes i feel i can vent about it. Anyway were just talking amongst ourselves, Luthier isn't reading these sub forums.
__________________
Furbs, Tree and Falstaff...The COD killers...
Last edited by furbs; 07-07-2011 at 05:41 PM. |
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