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| Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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Quote:
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#2
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Great joke. For a few seconds I was thinking - "Longitudinal waves vs Transverse waves, the effect of swell in shallow water, etc...."
In the last few months, I've seen one user I know - who's was actually posting from Afganistan on duty - seeing tracers rounds every week - having to argue with forum users about "what tracers actually look like". Here goes my feeble attempt..... For 36 years, I've been going to sea - flying in helo's from ship to ship at obviously low alt - and long ago - many Maritime Patrol Aircraft missions back in the mid-80's. Yes, it's not exactly real - in the confluence of internal waves, swells and Bragg waves in shallow water are not represented - however I never had any expectation that they would be. You want your physics in the Flight Model - not the wave model. No small art trick will ever make that happen. With that all said, I find the waves and general ocean surface represented better than I expected. It's difficult to tell your exact altitude on the real ocean - and I find a similar feeling with CoD - which I don't find at all in Il2 - mod or otherwise. Great pun..... S! Gunny
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#3
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If you turn down your vertical resolution the waves will not be as tall.
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#4
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Water we have now is a fall back water for DX9 cards. It is like water=0 in IL2 1946. Transparent water with 3D waves, which was planed, didn't make into release.
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#5
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Even DX9 sims like DCS A-10C and Rise of Flight have nicer looking water (not to mention Rise of Flight's water will be upgraded in an upcoming update). I know they are working on new shoreline effects (was mentioned on a Russian forum) so hopefully improved water is on the list as well. |
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#6
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It was mentioned on this forum.
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#7
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I love these threads.
yeah they need to model waves correctly. Like A frames and tubes. I want my Zero seaplane to get shacked. Someone at 1C surfs, they made the waves fast so you can get more chances to catch them. I want to see my Coronado or Do 26 getting rocked on a good swell or even thrashed in stormy seas! |
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#8
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There is no worse water than water above sea level in DCS. Every time I see it, my brain begin to stutter, because water is always rendered like it is at sea level in DCS (very unfortunate fact, because of high elevation areas we have in DCS). This messes altitude, speed perception and gives an awkward feeling. |
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#9
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Has to be said that I prefer cod water to rof but rof are bringing out water 2.0 so I will compare them again then...
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#10
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+1....as a side note, the altimeter gauge is there for a reason
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