Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 07-05-2011, 12:28 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

i had the same experience - let the flights fly headon eachother on "free hunt".
They just ignored echaother.

anyway, i gave up missionbuilding in CoD (after 8 years in IL2 and hundreds of COOP missions for VOW).
Reply With Quote
  #2  
Old 07-05-2011, 01:29 PM
Nepe_EAF51 Nepe_EAF51 is offline
Registered Member
 
Join Date: Nov 2007
Location: Almería, Spain
Posts: 15
Default

OK, Ive managed to make them engage each other, after looking at one of the campaign missions.

The trick is to do the opposite of what seems "normal"; as "normal" I understand the same thing regarding wps that esmiol proposed.

First wp is normal flight, 2nd is engage, make the fighter merge before they arrive to the engage wp.

Strange, contrary to common sense, at least IMO, but it works that way.
Reply With Quote
  #3  
Old 07-05-2011, 10:42 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

there is a bug plus the time stamps dont match either i had the spits attack the 109's but they went after the bombers...which were farther away .

S!
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #4  
Old 07-06-2011, 12:14 AM
_79_dev _79_dev is offline
Approved Member
 
Join Date: Sep 2010
Location: Dublin
Posts: 242
Default

~S~

I had this problem as well, but now it seems to work strange way:

- I set up waypoints in FMB, lets say for 109 to attack group of spitsts,
- 109 at the merge waypoint have "engage fighters" and target "set" for spits
- spits have "cover" waypoint set so no targets

So situation lookks that 109 egage Me first, while I am in a hurricane and in diffrient group, after one pass 109 goes for Spits the way it should ....lack of discipline even 109 set skill to ace

Now second thing that drive me crazy is that i cant set ju87`s for dive bombing attack even after setting targets, waypoints for "dive bombing" with "ground attack - target", the only way i can force theme to drop bombs is setting waypoint to "ground attack - area" wich goes automaticly and bobs are droped at the waypoint in level attack....

any ideas??

i was trying diffrient weapon sets, detonators, speeds and alltitudes..
__________________

Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate
Reply With Quote
  #5  
Old 07-06-2011, 02:32 AM
_79_dev _79_dev is offline
Approved Member
 
Join Date: Sep 2010
Location: Dublin
Posts: 242
Default

~S~

Its ok I sorted out my problem with Stukas ...
__________________

Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate
Reply With Quote
  #6  
Old 07-06-2011, 05:20 AM
41Sqn_Banks 41Sqn_Banks is offline
Approved Member
 
Join Date: Oct 2007
Posts: 644
Default

Quote:
Originally Posted by _79_dev View Post
~S~

Its ok I sorted out my problem with Stukas ...
And the solution was?
Reply With Quote
  #7  
Old 07-06-2011, 11:22 AM
_79_dev _79_dev is offline
Approved Member
 
Join Date: Sep 2010
Location: Dublin
Posts: 242
Default

Quote:
Originally Posted by 41Sqn_Banks View Post
And the solution was?
~S~

I build mission containg buildings and other objects aroud airport but i had no planes or any flak, anything static on the red side, I assigned target fo Stukas a hangar at the airport and apparently they did`t treat it like enemies, they drop bombs only when it if i set waypoint "groud attack - area" and they level bomb it.

Then I added few static aircraft over airport and assigned theme as targets for Ju87...That worked straight away...
__________________

Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate
Reply With Quote
  #8  
Old 07-06-2011, 09:21 AM
machoo
Guest
 
Posts: n/a
Default

The ai are about as intelligent as a meat ant.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:12 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.