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#1
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Quite frankly the marking system is inflexible and often downright wrong. I have tried to correct it as much as I could but my influence was limited. As for the unit emblem found on the internet - I have learned not to trust any of them without checking myself. There is a lot of conflicting information around.
Bottom line: Il-2 would need a completely new marking system to fix all the issues and that isn't going to happen. |
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#2
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Personally, I don't think it's that big a deal, since the marking system can easily be altered by add-ons or custom skins. |
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#3
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or perhaps, the decal-markings system, may indeed have limitations you are not aware of (proper positioning for different dates comes to mind, as well as some skins having slightly 'off' positions that the decal-markings overlay incorrectly) |
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#4
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Well, we'd have to rewrite pretty much all the units in the game and the way markings are applied. We'd need to go over all the models and create new overlays and and and ... Quite frankly this is simply far too much work at this stage quite honestly 99% of the players would not even notice it.
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#5
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guys, not sure this has come to your attention, and whether there is any easy way to fix this. this is from online play in stock IL-2, i.e. 4.10.1, on spits v 109s.
often, when ONE of your engine dies, the other player sees that BOTH of your engines have died. is there any way to fix this? so you have an example, please see the link to this youtube video (sorry for the stuttering, but, hopefully you can see that BOTH engines are not moving): BUT, in reality, it was only the left engine that wasn't working - here is the proof, the record from the mission (the right engine was working all the time): http://redo.net/temp/public/quick0013.ntrk are you able to fix this? would be great for immersion... Last edited by llama_thumper; 07-10-2011 at 08:11 PM. |
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#6
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hi can we see more british bombers in the sim for some night" rear gunner "missions we have got the me 110 allready in the sim to do it.
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#7
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As for night gunner missions, the grim reality is that most British bomber crewmen never saw the nightfighter than killed them. The top scoring German nightfighter ace scored 121 victories; the top British tailgunner ace had 8. And, there were a lot more Luftwaffe nightfighter aces than there were RAF gunner aces. Realistically, an RAF tailgunner mission would consist of 8-12 hours of constant vigilance, where your main tactic would be to scream at the pilot to "corkscrew" (i.e., go into a deep curving dive) to avoid being shot down. If you failed to see your enemy against the virtually black ground of blacked-out occupied Europe, suddenly, without warning, you'd find your plane engulfed in flames before you can fire a shot. |
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#8
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That's not to say that DT has done nothing to improve the default national and unit markings. While it's never been an advertised feature in any of the patches, the new national markings for the U.S. and Japan look a lot better than used to. |
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