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  #1  
Old 07-04-2011, 01:19 PM
csThor csThor is offline
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Quite frankly the marking system is inflexible and often downright wrong. I have tried to correct it as much as I could but my influence was limited. As for the unit emblem found on the internet - I have learned not to trust any of them without checking myself. There is a lot of conflicting information around.

Bottom line: Il-2 would need a completely new marking system to fix all the issues and that isn't going to happen.
  #2  
Old 07-05-2011, 05:25 AM
Pursuivant Pursuivant is offline
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Originally Posted by csThor View Post
Bottom line: Il-2 would need a completely new marking system to fix all the issues and that isn't going to happen.
Is this due to limitations of the game engine, restrictions on DT's license with 1C, or lack of time/interest on the part of DT?

Personally, I don't think it's that big a deal, since the marking system can easily be altered by add-ons or custom skins.
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Old 07-05-2011, 04:34 PM
WWFlybert WWFlybert is offline
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Quote:
Originally Posted by Pursuivant View Post
Is this due to limitations of the game engine, restrictions on DT's license with 1C, or lack of time/interest on the part of DT?

Personally, I don't think it's that big a deal, since the marking system can easily be altered by add-ons or custom skins.
If it can "easily" fixed by mods, then why don't you talk to the author(s) of said mods and ask them to contact TD with the solution ?

or perhaps, the decal-markings system, may indeed have limitations you are not aware of (proper positioning for different dates comes to mind, as well as some skins having slightly 'off' positions that the decal-markings overlay incorrectly)
  #4  
Old 07-05-2011, 05:20 PM
csThor csThor is offline
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Well, we'd have to rewrite pretty much all the units in the game and the way markings are applied. We'd need to go over all the models and create new overlays and and and ... Quite frankly this is simply far too much work at this stage quite honestly 99% of the players would not even notice it.
  #5  
Old 07-06-2011, 12:27 AM
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llama_thumper llama_thumper is offline
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guys, not sure this has come to your attention, and whether there is any easy way to fix this. this is from online play in stock IL-2, i.e. 4.10.1, on spits v 109s.

often, when ONE of your engine dies, the other player sees that BOTH of your engines have died. is there any way to fix this? so you have an example, please see the link to this youtube video (sorry for the stuttering, but, hopefully you can see that BOTH engines are not moving):



BUT, in reality, it was only the left engine that wasn't working - here is the proof, the record from the mission (the right engine was working all the time):

http://redo.net/temp/public/quick0013.ntrk

are you able to fix this? would be great for immersion...

Last edited by llama_thumper; 07-10-2011 at 08:11 PM.
  #6  
Old 07-06-2011, 03:01 AM
SPITACE SPITACE is offline
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hi can we see more british bombers in the sim for some night" rear gunner "missions we have got the me 110 allready in the sim to do it.
  #7  
Old 07-06-2011, 11:02 AM
Pursuivant Pursuivant is offline
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hi can we see more british bombers in the sim for some night" rear gunner "missions we have got the me 110 allready in the sim to do it.
More flyable British bombers would be welcome. There's a mod effort afoot to get the Lancaster into the game, but I don't know its current status.

As for night gunner missions, the grim reality is that most British bomber crewmen never saw the nightfighter than killed them. The top scoring German nightfighter ace scored 121 victories; the top British tailgunner ace had 8. And, there were a lot more Luftwaffe nightfighter aces than there were RAF gunner aces.

Realistically, an RAF tailgunner mission would consist of 8-12 hours of constant vigilance, where your main tactic would be to scream at the pilot to "corkscrew" (i.e., go into a deep curving dive) to avoid being shot down. If you failed to see your enemy against the virtually black ground of blacked-out occupied Europe, suddenly, without warning, you'd find your plane engulfed in flames before you can fire a shot.
  #8  
Old 07-06-2011, 10:38 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by csThor View Post
Well, we'd have to rewrite pretty much all the units in the game and the way markings are applied. We'd need to go over all the models and create new overlays and and and ... Quite frankly this is simply far too much work at this stage quite honestly 99% of the players would not even notice it.
That's what I thought. There are add-ons like Mat-Manager and the "Forgotten Countries" mod which sort of rework units and markings, but they're of indifferent quality. They add a lot of stuff, but some of it isn't well done. That said, I'd love to see national and unit markings of equivalent quality to those in Mat-Manager in the stock game.

That's not to say that DT has done nothing to improve the default national and unit markings. While it's never been an advertised feature in any of the patches, the new national markings for the U.S. and Japan look a lot better than used to.
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