Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Gameplay questions threads

Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

Reply
 
Thread Tools Display Modes
  #1  
Old 06-28-2011, 12:10 AM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Excellent information, impressive detail.

Now, coming back to reality, why can I not start the frigging engine?

fuel cocks (the round things on the right) on
magnetos on
throttle @20%
carb heater on (off did not make a difference either)
mixture middle
select engine #0
press I to start
It turns and dies


~S~
Reply With Quote
  #2  
Old 06-28-2011, 04:50 AM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

Try 10% throttle and FULL rich mixture ( digital infowondow reading is 0% !!)
Reply With Quote
  #3  
Old 06-28-2011, 02:05 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

T h a n k s!
Reply With Quote
  #4  
Old 06-28-2011, 07:37 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Sorry for continuing with the stupid questions but progress is reaaaaly slow
Solved the problem of the engine startup, it was because I flying with little fuel in order to ensure take off but both fuel cocks' first setting was switching to the (empty) outer tanks...

OK, first problem solved, second was quick to come:
In front of me at the cockpit I see the Oil Temp gauges.
I have to wait for the oil temp to reach 60°C in order to have proper rpm response from the motors (otherwise the rpm needles tend to "yo-yo" up and down).
where is the engine temperature (air cooled engine) Does it play any role?
What is the RPM limit for the engines?
My problem is that after takeoff, I get very quickly a grosvenor failure and afterwards things take their downturn...

~S~
Reply With Quote
  #5  
Old 06-28-2011, 07:59 PM
Sammi79 Sammi79 is offline
Approved Member
 
Join Date: Jun 2011
Posts: 124
Default

Engine temps are behind your right shoulder above the fuel cocks. I find engine temp is critical in the Blenheim, keep it above 200 and below 275. Max rpm I don't know but I try not to go above 2500ish.
Reply With Quote
  #6  
Old 06-28-2011, 08:30 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Quote:
Originally Posted by Sammi79 View Post
Engine temps are behind your right shoulder above the fuel cocks.

Nicely hidden! thanks!
Reply With Quote
  #7  
Old 06-28-2011, 10:22 PM
Buzpilot Buzpilot is offline
Approved Member
 
Join Date: Jan 2010
Posts: 172
Default

Does Blenheim have the one-stage compressor modelled at all?
Seems impossible now to climb above 5-6k feet now.

Compared to Accu-sims P-47, the Cod engines are not any near realistic at temperatures.
Can even make a runway takeoff (no taxiing), without using cowlings.

Reply With Quote
  #8  
Old 09-07-2011, 09:06 PM
Mechanist Mechanist is offline
Registered Member
 
Join Date: May 2011
Location: Hungary
Posts: 12
Default

Quote:
Originally Posted by 335th_GRAthos View Post
Excellent information, impressive detail.

Now, coming back to reality, why can I not start the frigging engine?

fuel cocks (the round things on the right) on
magnetos on
throttle @20%
carb heater on (off did not make a difference either)
mixture middle
select engine #0
press I to start
It turns and dies


~S~
If you have 60% or less fuel make sure you turn the fuel cocks twice, to the inner position. You can always check your fuelon the upper left panel over your head, also you can switch it in inner or outer position (outer in default)

20% throttle is a bit much, try it on 10%
Reply With Quote
  #9  
Old 09-07-2011, 10:40 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

one has still to open bombdoors ?

hopefully the automatc opening/ closing in the Ju88 was a tleast deleted.
Reply With Quote
  #10  
Old 09-08-2011, 02:13 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

The Ju88 bomb bays work, let me explain.

The 88 has manual bomb controls (the bombardier had to turn a crank by hand), there was no motor to open them by pressing a button or moving a lever.

Like any other hand-driven control in the sim (for example the flaps on the 109), you need to keep pressing the button to simulate the pilot turning the wheel by hand (and also for the anthropomorphic controls difficulty setting to track it, if it is enabled).

If you only have the "toggle bomb bay doors" command and you press it once, the game doesn't register a continuous input and the co-pilot will not turn the hand-crank all the way to open.

So, the solution is to go into options and assign separate commands to "open bomb bay doors" (for example, alt+O) and "close bomb bay doors" (for example, shift+O).
Then, if you press alt+O and keep it pressed, the co-pilot will keep turning the crank and the doors will open all the way. After you release bombs you press shift+O and keep it pressed, the co-pilot will turn the crank in the opposite direction and the doors will close.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.