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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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hi all again waited for patch seem to be not getting better,my game launcer keep saying it crashed,seem to be a ram loop problem in my pc were it doznt renew as when i finish a single mission and press esc ,it gose back to deck top and i cant get out of the window on the desk top,plus the piture on the deck top usely isnt there i get black screen ,if i press esc again back to the game but i want to finish ??it running abit smoother,but then it seem my ram is used up ,game starts to shutter,and because i cant get to exit game i end up haveing to press ctrl alt and del to close it down?? im loseing heart with this , even if to be renewed at a later date on the hope,that this patch with fix it.
intel core 2 duo cpu at 2.66 mhz ram is 4gb 1333mhz vista 32 palit 460 gtx sonic dx11-one gb last has the fan been played with seem my pc running hotter by a couple of degrees ive told you some of the problem im haveing,but main problem is the ram ,it like it doznt loop ,which if i dont shut it down it will crash on me., im sry but a idea comes to mind,birds of prey gfx and cliff of dover planes,plus ive heard your working on the sound which is good a great let down there,apart from that ,keep on keeping on the game great, wish i could fly it for more than 20 mins,this is were i begg for you to think of the low pc useser,and try to meet there need 1st get it right with them the rest will fall in to place~ |
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#2
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- schwarm of 12 stukas equipped with airfield bombing ordnance always result in having the first 2 stukas making a ground target attack near the airfield, then returning home
- kaczmarek of a bf109 Rotte 99% of the cases returning home without any apparent reason - taking of as a schwarm leader will have AI ignore you as their leader, unless you're giving your plane's controls to AI and have it taking off for you Requests: - command to signal that you saw (new) bogyes to your flight (eventually at a specific direction (9'o clock, etc), relative height (high above, etc)) - FMB: make waypaths independent of actors, and assignable to them via a script command (to can dynamically assign different flightpaths/missions to the same flight) |
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#3
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Guys we might as well stop posting in this thread, no one is listening.
__________________
Furbs, Tree and Falstaff...The COD killers...
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