Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > FM/DM threads

FM/DM threads Everything about FM/DM in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 06-26-2011, 04:47 PM
Widowmaker214 Widowmaker214 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 43
Default

I really dont recall reading anything credible, that ever pointed to the 109 at being a good turning fighter.

For instance, this R.A.E. performance evaluation from Sept. 1940.
http://www.kurfurst.org/Tactical_tri...ls/Morgan.html

Being a bad turn fighter, does not make it a bad aircraft. The P51 was not a turner either. (by the time the P51 was really in the mix, the Luftwaffe had lost a large portion of its seasoned pilots)
You can do most anything against green pilots, but if you want to live, you have to fly to the aircraft you are in...and against.

Im actually impressed with the FM vs 1946.

You just have to learn to fly it as it is.. not what you thought it would be.

109s can be quite a pain to fly effectively.

So far I havnt been shot down by a 109 yet. Mainly because they insist on trying to turn with me. If you go further than 180.. to 270.. you're done.

I'll bait them into it. let them Dive... and see if I can sucker them into coming around. IF they are smart, they try for a quick burst then use their speed to climb .. or dive and escape.

Its even better if they try to climb UP to me. Death sentence.

Even with the new patch, things are as I would actually expect them to be. I can't out climb them, or run away/catch them.

If you get jumped by a pair of 109s that know what they are doing. You're done. You cant escape, and if they are working together, you're quickly toast.

If you fight it right, it works great. If you try and make it what its not, you're dead.

Corsairs cant turn fight Zeros.. but Ive seen plenty try.
its almost the same thing.. the corsair bieng a 109.. the zero being a spit.
109 is more an energy fighter... the spit is the turner.

Altitude also plays a big factor. I dont know how the altitude model is in clod yet. It sucked in 1946. For instance, the P51 really needed to be around 25/30 k feet to shine. But in 1946 we were left fighting below 20.
I imagine the 109 would preform better at much higher altitudes (just my thought).. but right now.. engagements online are between 6k and the deck.
Terrible place for a 109.

I do expect flight models to be much better in clod. You simply have to adjust to the characteristics of the aircraft you are in.
Reply With Quote
  #2  
Old 06-26-2011, 05:45 PM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

Quote:
Altitude also plays a big factor. I dont know how the altitude model is in clod yet. It sucked in 1946. For instance, the P51 really needed to be around 25/30 k feet to shine. But in 1946 we were left fighting below 20.
I imagine the 109 would preform better at much higher altitudes (just my thought).. but right now.. engagements online are between 6k and the deck.
Terrible place for a 109.
Well that's not really 1946's fault, it's a mission related thing. Sure the 109 gets better up above but the P51 gets much more power when going up, therefore it's best for the 109 to drag the Americans down to ground and once there finish them off, that's how I do it at least. Since 4.101 the P51 has become a very stable plane which can turn really well and put up a vicious fight even at very low altitude.

I have to say that I've now been playing HSFX 5.01 for a while and those new 109 FMs from Aaken are IMO spot on.
Reply With Quote
  #3  
Old 06-26-2011, 06:06 PM
Widowmaker214 Widowmaker214 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 43
Default

Quote:
Originally Posted by Sven View Post
Well that's not really 1946's fault, it's a mission related thing. Sure the 109 gets better up above but the P51 gets much more power when going up, therefore it's best for the 109 to drag the Americans down to ground and once there finish them off, that's how I do it at least. Since 4.101 the P51 has become a very stable plane which can turn really well and put up a vicious fight even at very low altitude.

I have to say that I've now been playing HSFX 5.01 for a while and those new 109 FMs from Aaken are IMO spot on.
In IL2.. the flight models were totally fubared above 20k. Its a known issue. Oleg admitted it... as the game was originally designed around the IL2. They didnt pay much attention to FM above 20k So yeah, its an IL2/1946 problem.

ANd yes, you are right about the 109 vs Mustang. Thats the smartest thing to do. though a smart mustang driver wouldn't follow.
Like I said.. you need to know the strengths of your aircraft, against the weakness of your opponent. trying to turn fight a 109 against a spit, is not good tactics.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:37 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.