Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-25-2011, 06:15 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by Baron View Post
Just because u say its crap if minimum 30 fps isnt achieved in a set track doesnt make it so.
I didn't say anything of the kind ole chum.

I said I'd be impressed if someone posted a fraps benchmark with a 30fps minimum, and indeed I would.

If you'd used your eyes as opposed to 'my head' and read my previous posts, you and lobi would also see my fraps benchmark with settings on medium together with CCC settings and comments.

Sure, my 5770 is poor, but is 'recommended spec level' and can't run the game over London, even with everything on minimum and looking like a pre-nintendo farce.

But just to show I'm not all negativity, here's a link to a short clip I couldn't have made before this week's patch.

Thanks for the target dev team!


Last edited by ATAG_Dutch; 06-25-2011 at 06:57 PM.
Reply With Quote
  #2  
Old 06-25-2011, 08:17 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by Dutch_851 View Post
I said I'd be impressed if someone posted a fraps benchmark with a 30fps minimum, and indeed I would.
Just thought I'd post this before someone beats me to it.
Black Death Benchmark, all settings on the lowest possible, AA off, ssao off, vsynch and epi off. Card overclocked to 950/1425, all card settings high performance and application controlled, clear cache and ubi logo deleted.

Frames, Time (ms), Min, Max, Avg
13368, 217603, 33, 110, 61.433

33 fps minimum!! Yaheeey!!

Funnily enough the aircraft and the sea still look great on these settings, but the land...........

Last edited by ATAG_Dutch; 06-25-2011 at 08:21 PM.
Reply With Quote
  #3  
Old 06-25-2011, 12:46 AM
LoBiSoMeM LoBiSoMeM is offline
Approved Member
 
Join Date: May 2010
Posts: 963
Default

Quote:
Originally Posted by MadBlaster View Post
Trying to catch up to your post.

I know that it isn't actual gameplay. It is a benchmark and frame of reference. Your standard for graphics performance and mine are clearly different. I expect the BlackDeath track to run smooth and stutter free at 30+ fps at all times. That's my standard because that's what I have now in UP/46'. I'm not going to trade my graphics standard for better DM/CEM. It's not enough for me. I really had an expectation that this game would perform better graphics wise given the changes in technology the past 10 years. Maybe they need to go back to Open G/L. It always ran better than Direct X in 1946.
You are a little bit limited.

My standard in 46 Black Death is much higher than yours... But only a fool want that a CloD heavy track performs like old 46 track in the same hardware... Here I run BD in 46 with 60 fps... that's my standard, much higher than yours...

But I have the same "standard" than you in thinking in CloD... I fly in 46 with great performance in MP running BD with stutters, drops in FPS, etc... By ages! If you think just two seconds you'll see how stupid is your last post...
Reply With Quote
  #4  
Old 06-25-2011, 01:00 AM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

Quote:
Originally Posted by LoBiSoMeM View Post
You are a little bit limited.

My standard in 46 Black Death is much higher than yours... But only a fool want that a CloD heavy track performs like old 46 track in the same hardware... Here I run BD in 46 with 60 fps... that's my standard, much higher than yours...

But I have the same "standard" than you in thinking in CloD... I fly in 46 with great performance in MP running BD with stutters, drops in FPS, etc... By ages! If you think just two seconds you'll see how stupid is your last post...


Geeezus....I am talking about the minimum not the average. You know, when that FW190 crashes into that LA7 or whatever at around 1:45 in the BD track. I assure you, 90% of the time my game is running at 60 fps with vsync on. That's with an old 8600 GT that I underclocked! Fyi, under 30 fps is where the human eye starts to notice stutter...so as long as the minimum is ~30 or above in the benchmark, everything is peachy keen.

I see long stutters in your last vid and it isn't even a benchmark. I don't get those stutters in 46 BD track. But I guess that is your standard.
Reply With Quote
  #5  
Old 06-25-2011, 02:27 AM
xnomad xnomad is offline
Approved Member
 
Join Date: Jul 2010
Location: Sydney, Australia
Posts: 265
Default

If we can't have MP then the AI needs toning down!

We can't play multi-player because the sound drops out.

All we have left is single-player. However the AI has become so infuriating that I'm having trouble enjoying this too now. I am very certain that the AI is more alert than before.

We need the 1946 QMB setting where we set AI to rookie, average, veteran, ace etc.

In previous versions of COD quick missions I used to find that one or two of the AI enemy were ultra-aware and would do their annoying evasive maneuvers all the way to the deck.

I would just ignore these guys and go for a dumber/less aware target, preferably one that was busy attacking a team mate. Now the dumber targets don't seem to exist for me. Every one of them is ultra-aware with their magical FM, even when they are busy they sense your attack and turn on their unrealistic rolling, and high G spiral dives.

Now pardon me for saying this but I'm very proud of my shooting ability but I'm struggling with the AI, they are tuned to react exactly at the point you have a perfect firing solution. I'm even tempted to say that they have your convergence settings loaded into their evasion algorithms.

Last edited by xnomad; 06-25-2011 at 02:38 AM.
Reply With Quote
  #6  
Old 06-25-2011, 02:41 AM
Ctrl E Ctrl E is offline
Approved Member
 
Join Date: Apr 2008
Posts: 250
Default

I don't really play MP much so for me this latest patch seems to have done bugger all.

still terrible performance over land (despite my new machine) and AI still seems to do barrell rolls like an F-18.

really starting to get quite depressed about this game now and increasingly find myself drifting to other games.
Reply With Quote
  #7  
Old 06-25-2011, 03:03 AM
kakkola kakkola is offline
Approved Member
 
Join Date: Apr 2011
Posts: 65
Default

hi all

Tested with latest patch,explosion and smoke came back when crashing...good!!
i get from 45-55 fps on smaller towns but stutters are there(buildings on very low),every time i enable trees(low)or grass(low)i see about 40-50 fps flying low above fields but stutters with 1 sec interval, when i go above 800-900 feet is smooth, (mirror in cockpit always off,sync on )
my resolution is 1600x900
I DO NOT agree when somebody say that u cannot get more performance from this sim unless u upgrade hardware bla bla bla,we are in 2011

Win 7 64
8 gig
phenom x4 965 3.4 ghz
gtx 570 1280 mb
Reply With Quote
  #8  
Old 06-25-2011, 04:42 AM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Well I downloaded the steam update and it didn't break. That's good news. lol
Reply With Quote
  #9  
Old 06-25-2011, 12:26 PM
LoBiSoMeM LoBiSoMeM is offline
Approved Member
 
Join Date: May 2010
Posts: 963
Default

Quote:
Originally Posted by MadBlaster View Post
Geeezus....I am talking about the minimum not the average. You know, when that FW190 crashes into that LA7 or whatever at around 1:45 in the BD track. I assure you, 90% of the time my game is running at 60 fps with vsync on. That's with an old 8600 GT that I underclocked! Fyi, under 30 fps is where the human eye starts to notice stutter...so as long as the minimum is ~30 or above in the benchmark, everything is peachy keen.

I see long stutters in your last vid and it isn't even a benchmark. I don't get those stutters in 46 BD track. But I guess that is your standard.
Explain everything... This guy are trying to run CloD in a 8600 GT...

My God! But I'm OK with that, he can try a mircale. But for the two "genious" that said thar a 560 Ti can't handle CLoD OK, I'm uploading a video recorded in WINDOWED MODE, because FRAPS can't record in CloD in fullscreen here... I'll laugh a lot with the comments about "performance" after the "genious" saw the video!
Reply With Quote
  #10  
Old 06-25-2011, 12:47 PM
Wolf_Rider Wolf_Rider is offline
Approved Member
 
Join Date: Dec 2007
Location: Sydney, Australia
Posts: 1,677
Default

FPS has to equal or better the LCD refresh rate of 60Hz to be free of judder (which quite a few people incorrectly call stutter)
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4

Stand alone Collector's Edition
DCS Series



Even duct tape can't fix stupid... but it can muffle the sound.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:47 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.