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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Downloading official patch
Regarding the sound thingy. If one would be a bit paranoid it almost sounds like intentional sabotage or something. As i said: If one would be paranoid. Last edited by Baron; 06-24-2011 at 07:04 PM. |
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#2
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Please stop downloading!!! Steam can't hardly keep up...
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#3
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Quote:
It isn't "doomsday syndrome" to say that I am disappointed by a fundamental failure that we are told will take several months to fix, making it some 8 to 12 MONTHS from release/purchase date before it is playable on-line. I still like and support CoD but such a delay suggests to me that this is not being given the resources it demands.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#4
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S!
Patch fixed some issues like the 3 blue lines on AMD 6970HD, but performance is less than before for some reason..and I use the same settings always to get consistent results. Luthier and his team are in a tight spot now and hopefully they get to clear waters with all the team changes etc |
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#5
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Several months for the new sounds ... it could possibly mean that the team is passed to other projects. Only 1-2 guys working? Plus Luthier?
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#6
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this reminds me of Men of War until DigitalMindsoft made their own addon and messed up the chaos.
i will never buy any game produced by russian developer team again. just hope for some modders to make this a a good game in few years. sound is missing and it take some month.....lol... better spent time in fixing bugs instead of programming this anti epilepsy filter the last year |
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#7
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Quote:
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#8
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Has anyone with the sound issues tried switching to DX9 rendering? I'm on a low-end and have not had any problems with sound online using DX9.
I also managed my first successful online Blenheim sortie. Blew up a couple of invasion barges! I could fly it before, but somehow I never managed to load bombs onto the Blenheim. My average fps while warming up engines was around 25, around 20 above water, and 15 while over towns and more detailed places. I performed my bombing run at around 10fps, but I still got'em I do think that I might've lost a couple of fps from my average while over the channel. The fps seems to have gone up from 20-25 to 25-30 while on the ground warming up engines. A couple more things: - I did not get any points for the ground targets destroyed - I could change the in-plane viewpoint ("C") without the engines cutting out, which was great, and it was also great that I got a message with the objectives when switching to the the bomb crew - The loadout screen continues to be very unintuitive, and I think some loadouts are not being saved. This was all tested in MP. I did "Save as" a couple of times, and the new loadout was no longer there the next time I made a choice. - Choosing planes to fly is definitely more intuitive though, but not as much as in the old IL2 Keep up the good work |
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