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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 06-24-2011, 05:10 PM
KG26_Alpha KG26_Alpha is offline
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Equally a lot that don't and never will, so any further discussion explanation is as usual pointless to continue with them.

I will leave you to the usual blind stab in the dark critique of everything and anything.
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Old 06-24-2011, 05:15 PM
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CaptainDoggles CaptainDoggles is offline
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Your condescension is noted. Thanks for stopping by.
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Old 06-24-2011, 11:05 PM
Thee_oddball Thee_oddball is offline
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doggles,Warhound and Orpheus you guys really are missing the point.
this game has many! problems and one of them is a communication issue with the OberServer on the steam mother ship.

Pointing fingers after a while becomes a mute point...because everyone is already gone and this also just reinforces the position of aot of people who did not want steam in the first place as it is just another cog to break.

We are at the mercey of steam right now which is doing as much damage to this game as the bugs are.
when ths game first came out it was pretty much unplayable except for the MP where the FPS and stutters were alot less..but it still had issues like the memory leak but successive patches improved this and then came the scripts and things really started looking up...but then the frequency of log-offs became daily and more.

Steam has TO MUCH control over our servers..if there is a communication issue with one/all of our servers than perhaps an automated e-mail should get fire off to the account holder instead of nuking the entire server set.

Since you guys are quick to point point out that there is a problem with our code and in the same breath tell us how wonderful and stable steam is for all the other games on there and that it has all these great features there is is however on fundamental fault with steam....communication! ...all we get is a little Grey box telling us we are being logged off...no error number no "please contact steam support about event at 17:53"...nothing!.

When HL goes down we can still do a direct connect but when steam TAKES us down we have to restart it...provided we even know it is down.

HL maybe old and dated but it works! and there being a problem with our code does not change the fact that the servers are running and people are playing UNTIL the great logoff happens and i don't care if the bug lies with us steam cannot and should not have the power to take our servers down! if they are functioning correctly.

S!
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Old 06-25-2011, 06:13 AM
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CaptainDoggles CaptainDoggles is offline
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No YOU'RE missing the point. I started this thread, I think I know what it's about.

Do you have a solution or do you just enjoy running your mouth and telling people they're wrong? Go rant on the steam forums or something, good god.
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