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  #1  
Old 06-24-2011, 10:53 AM
xnomad xnomad is offline
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I just tried the Syndicate server which is patched to the current beta.
I can confirm that FFB drops out whenever I pulled the trigger in the bf109. As per this thread.
http://forum.1cpublishing.eu/showthread.php?t=24021

This hadn't happened to me in single player. FFB does drop out occasionally in single player but comes back. I sometimes get that the stick flexes when firing in single player mode but in multiplayer FFB just drops out. Pull some G's it comes back again, fire it and you lose it again.
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Old 06-24-2011, 12:29 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
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Old 06-24-2011, 01:12 PM
LcSummers LcSummers is offline
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I have noticed many crashes when playing single player missions by switching to outside view. Many Launcher.exes.

Its faster than the original release but much more CTDs.
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Old 06-24-2011, 01:18 PM
Ali Fish
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Quote:
Originally Posted by Plt Off JRB Meaker View Post
One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
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Old 06-24-2011, 02:36 PM
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Quote:
Originally Posted by Ali Fish View Post
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
If the devs have to update certain objects to eliminate bugs,I don't mind at all having to re-add my objects I have used,in fact bring it on,the pursuence of a bug free sim has to be top priority.

I have no problem with that,thanks Ali for the tip off re the objects heading below ground,if tonight's update has'nt cured the problem I shall start adding the objects again,tar.
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  #6  
Old 06-24-2011, 02:59 PM
SNAFU SNAFU is offline
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OT:
Concerning the sunk objects...

Did anybody try to just open the FMB save the map and copy and paste the objects of the pre-beta map into the new *.mis file per Notepad? I do not think the objects or the location itself were changed, but I rather guess the channel map was reworked, so maybe the copy and paste per notepad could solve that? But ff I remember correctly the relativ Z-height in the *.mis is saved in relation to the actual surface, so the fault would be in the surface data of the map?
I am still in office and will have no chance for testing before monday, but that would be my approach for the next try...-
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Old 06-24-2011, 03:06 PM
FG28_Kodiak FG28_Kodiak is offline
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No it didn't work, i've tested it.

If you place your Objects in FMB (Beta) they also 'sunk' into ground. It's a BUG.

Last edited by FG28_Kodiak; 06-24-2011 at 03:09 PM.
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  #8  
Old 06-24-2011, 03:12 PM
SNAFU SNAFU is offline
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Ok, thought I read that the objects are right if placed after installing the beta.
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