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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-23-2011, 02:22 PM
Tiger27 Tiger27 is offline
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Quote:
Originally Posted by Phazon View Post
AMD or Nvidia have not been releasing driver fixes for Cliffs of Dover because the engine itself is just too buggy and is/was not supporting DirectX standards (no true fullscreen until recently was a big mistake). There are so many existing graphical artefacts on everyone's copy of the game that it is hard for them to determine what is their fault and what is Maddox Games.

Proof in point, Maddox Games is supposably supported by Nvidia yet we have not seen any driver updates from Nvidia showing support for Cliffs of Dover. Nvidia SLI still won't work with Cliffs of Dover, yet Crossfire does. Maddox Games has to fix their engine first before we'll see any driver fixes from either company.
Seems there may be a fix for SLI, just reading this in one of the many sub forums in a post from 335th_GRAthos.

"Giving some feedback on the SLI status after the beta 14762:

SLI works fine for me, using STL's solution:
Quote:
stl Junior Member Join Date: May 2011
--------------------------------------------------------------------------------
Working SLI-Bits to edit with NVIDIA Inspector 1.9.5.5

Click at Profile Settings (besides the "Driver Version"),
create Custom Profile and click "add application to current profile" to add launcher.exe.
edit:
SLI compatibility bits (DX10): 0x000000F5

NVIDIA predefined SLI mode on DirectX 10: SLI_PREREFINED_MODE_DX10_FORCE_AFR

click on "Apply changes" "


Heres the link to the whole thread.

http://forum.1cpublishing.eu/showthread.php?t=23199
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Old 06-23-2011, 02:35 PM
Buzpilot Buzpilot is offline
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Looks like they changed Spitfire MkI pitch from 1 (fine) and 4 (coarse), to 2 (less fine and 4 (coarse), instead of 1 (fine) and 2 (less fine).
We need 1 (fine) for takeoff and dogfight ,3000 rpm, and 2 (less fine) for climb and top speed 2600-2800.
Very hard to do a takeoff now.

Edit; 1-4 is just to compare with a gearbox in a car, maybe better to understand?
Sounds still disappear after AI respawns online.

Last edited by Buzpilot; 06-23-2011 at 03:11 PM.
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