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| Technical threads All discussions about technical issues |
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#1
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No? are you sure?
* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months. A few more months: More than one. Date posted 06/03: 06-03-2011, 03:20 PM So. At least two more months for sound bug correction. |
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#2
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#3
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they never said about fixing the sound with this patch
they work the sound from scratch and will take some months ![]() i'm wonder why they did not shows us a list for this beta
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#4
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We started out with sound in MP ..people just want it back. S!
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#5
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thats pretty much where I stand, i'm loving the other improvements but the MP sound-cutting-out bug is a game-breaker for me
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#6
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I (+1 friend who tested in the same time as me) still have sound cutting out in MP. I will try to turn off voice and also have logs reporting to see whether it solves anything, but Luthier, this has killed the game for us, we just tried again with the beta patch, but if it is not solved with a hotfix before you reword the sound engine, we'll have to shelve the sim for an undetermined amount of time (and keep in mind that we were still in the process of convincing friends to move to CoD, which we can't reasonably do now...) |
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#7
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I dont know if this mentioned, its not a big bug but the109 s gunsight dimmer has changed from brown now to a grey/glass color. This wasnt in the previous patch.
Now with this patch i can activate clouds and shadows again Luthier. This is a great improvement for me. Thanx
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MSI 790FX-GD70 Win 7 64bit AMD Phenom II 965BE 4 x 3.5Ghz ASUS GTX 680 TOP Corsair 16GB RAM Thrustmaster Warthog Hotas Saitek Pro Rudder Track IR 5 SB Audigy 2 ZS |
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#8
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Radio communication seems to work but why has it been stripped down?
There are no rejoin, different attack orders and such! Now that the radio finally works i can't do much else than changing formation. Please consider adding more options to the radio commands in the final patch!
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#9
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BEGIN log session -------------
Load landscape... Load bridges LongBridge: wrong width. (3) Load static objects... Battle starting...ok Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi ERROR: HierMesh: Can't find chunk 'UC0_1' ERROR: HierMesh: Can't find chunk 'UC1_1' Chat: StrangerTJ: Есть кто нить в живых? Chat: dmitrimull: яживой,нотокапервыйраз Chat: dmitrimull: как всамолетсесть? Chat: StrangerTJ: Где тут кнопка выбора стороны? Красной или Синей Chat: dmitrimull: на флажокнажми Chat: StrangerTJ: Я наверное слепой, где флажек Chat: StrangerTJ: Ни фига не вижу, подскажите Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi Load landscape... Load bridges Load static objects... Battle starting...ok Load landscape... Load bridges Load static objects... Battle starting...ok Chat: vit_unit: привет всем Chat: SC/JG_Ivank: Dobra utra Chat: vit_unit: i have afternoon here)) Chat: SC/JG_Ivank: Yes same here Chat: vit_unit: u said as good morning)) Chat: SC/JG_Ivank: Yes I am a cripple at Russian Chat: vit_unit: )) Chat: vit_unit: where's anybody here? Chat: SC/JG_Ivank: Dover Chat: vit_unit: k Chat: SC/JG_Ivank: So far so good no sound drop outs Chat: vit_unit: i had it yesterday Chat: vit_unit: maybe it depens on servers Chat: vit_unit: can't see anybody(( -------------- END log session ------------- ------------ BEGIN log session ------------- Load landscape... Load bridges LongBridge: wrong width. (3) Load static objects... Battle starting...ok Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi Chat: =UAi=Shkrab: памагите не вижу кудысь идти ERROR: HierMesh: Can't find chunk 'UC0_1' ERROR: HierMesh: Can't find chunk 'UC1_1' -------------- END log session ------------- Last edited by Kanalkrank; 06-22-2011 at 04:47 PM. |
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#10
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Quote:
Also, I just had a wacky thing happening to me. Flying in a 110, after some time, the Rudder axis didn't seem to work anymore - in fact, I believe it was somehow 'remapped' onto the rudder trim axis. After going down with no real rudder control and having the rudder trim totally messed up, I tried again and the rudder worked normally again. Strange... could it be a feature, i.e. random damage by flak splinters or something? Or could it be a bug? |
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