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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-22-2011, 01:50 AM
baronWastelan baronWastelan is offline
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Smoother, much smoother over big cities. May be my imagination but clouds seem to have much less hit on FPS. Also no more AI insta-bail, takes them a little while to get out. Looks like some effects have been updated too. Overall, a very strong step in the right direction!
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  #2  
Old 06-22-2011, 02:01 AM
242Sqn_Prof 242Sqn_Prof is offline
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Thanks for the Beta Luthier.

Problem Report : I'm one of the User's that has the On-line Map bug, where the map and the "clickable" portion of the airfield are misaligned. There was a workaround whereby you could turn off airfields and move the mouse one or two grids to the lower right, 5 o'clock position of the airfield and search and get a pop up "aircraft spawn" window and click on that.

I've installed the Beta and tried to get on-line to test, but it appears some work has been done on the map. The work around described above doesn't work now, so this may well mean that everyone with the bug can't get on-line into Multi-Player at all now.

My system specs are :

Win 7 Home 64 bit.
Gigabyte GA-EP44-UD3L Motherboard
Core 2 Quad Processor 2.33 Ghz.
4 GB Ram.
ATI 4890 Video Card, 1 Gb Ram.
Dell 1907FP 19 inch Monitor
Microsoft wireless mouse
Track IR-3
Saitek X-52 Pro Joystick

NOTE : I can't be certain what version the on-line server's I tested on is running, but I will repeat the test once I find a server that is certain to be running the Beta. I've just tried it on a server that is definitely running the Beta, same result, the work-around no longer works.

Last edited by 242Sqn_Prof; 06-22-2011 at 02:19 AM. Reason: Retested
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  #3  
Old 06-23-2011, 08:28 AM
Helrza Helrza is offline
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Thx for the patch luthier and team Lovin the way the buildings fade in
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  #4  
Old 06-21-2011, 05:08 PM
smink1701 smink1701 is offline
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Anyone seeing the following...

* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!
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Old 06-21-2011, 06:17 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by smink1701 View Post
Anyone seeing the following...

* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!
Well the annoying 3 stripes is still There, just about had enough of this XXXX
Im starting to think that you just dont give a dam about ati users

Last edited by KG26_Alpha; 06-21-2011 at 08:31 PM.
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Old 06-21-2011, 06:22 PM
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addman addman is offline
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Thanks for the patch Luthier, will try it out ASAP!
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Old 06-21-2011, 06:22 PM
anavas44 anavas44 is offline
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I have a question. If I put this loadout on a plane (On both machine guns):



I am supposed not to have tracers right? Then, why I'm seeing them?
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Old 06-21-2011, 06:28 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by anavas44 View Post
I have a question. If I put this loadout on a plane (On both machine guns):



I am supposed not to have tracers right? Then, why I'm seeing them?
hmm anavas, no ammo-pro here, but the last bullet type is a phosphorus one - which, I believe, is also a tracer round. leave it out and test it again
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Old 06-21-2011, 06:31 PM
LcSummers LcSummers is offline
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Thanks Luthier for this beta patch, downloading now!!!
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MSI 790FX-GD70
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ASUS GTX 680 TOP
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Saitek Pro Rudder
Track IR 5

SB Audigy 2 ZS
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Old 06-21-2011, 06:31 PM
heidelbergensis heidelbergensis is offline
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General light and shadowing look much better to me; even to the point that I find that AA works better too!



Edit: Nvidia GTX580 card here.....

Last edited by heidelbergensis; 06-21-2011 at 11:26 PM.
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