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#1
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Look here. Starting at #4. It seems you need to create a file named Campaign.ini and put the order of the missions in it. Then you need to create a base mission called "Campaign" and make a briefing in a certain way. Also, a picture can be used for the Campaign menu. I've attached the campaign I used while testing. Hopefully, along with the post I linked to, it will make things clearer. If I remember correctly, Steam only overwrites the campaigns.ini file. The actual campaign data remains. What we really need is a second campaigns.ini file in addition to the original. That way campaigns can be easily added, but there is no risk of accidentally deleting the original campaigns and if it does happen, they can be restored using Steam. |
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#2
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Great idea, hopefully soon there will be lots of (English language) campaigns to use it with.
Thanks for putting this together. |
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#3
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Updated: An uninstaller has been added. I cannot guarantee correct uninstallation of campaigns not installed by this program. Added a function to backup and restore the campaigns.ini file. Also, renamed program to work around Microsoft's BS.
As Airwarfare is currently down, I will update that link later. |
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#4
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We're back up now, our hosts had a power outage
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#5
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After the recent patch there is no need to edit campaign xml manually.
http://www.sukhoi.ru/forum/showthrea...=1#post1646257 Quote:
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#6
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#7
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I have just been looking at the three Russian BOB campaigns in detail and they have done an excellent job. I am now busy converting my 'single mission' campaigns (Spitfire Dawn and JG26) to proper campaigns. One thing I did notice, is that for some reason, when you finish a mission in the campaign, then come out of the simulator, when I came back to carry on with the next campaign mission, I had to start from scratch again, in two cases. At other times it went onto the next campaign mission ok. Have you any thoughts about what is happening here? DFLion |
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#8
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Sorry, I do not know anything about campaigns as never flown nor created any yet. I just translated a post from a developer.
.cs files are usually related to missions I think. At lease to make a script working in online mission it has to have the same name as mission file. In the campaign Spitfires over Dunkirk you can see the same, each mission has a .cs file with the same name. And yes, these .cs files are created manually in C# Visual Studio for instance. Check out the (1) link in my sig. |
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#9
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I am not a 'programmer' but willing to learn. I know the .cs files activate the campaign mission's actions, triggers etc. Can you just put a 'copied' basic .cs file into the game structure to get the campaign activated. When I learn the programming language, I will alter them later? DFLion |
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#10
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