![]() |
|
View Poll Results: Sound Mods use allowed ONLINE? | |||
YES we should be allowed |
![]() ![]() ![]() ![]() |
41 | 70.69% |
NO for fear of cheats |
![]() ![]() ![]() ![]() |
14 | 24.14% |
Not Sure |
![]() ![]() ![]() ![]() |
3 | 5.17% |
Voters: 58. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Imho there should be 2 options in booting a server.
Mods enabled & default. That would fix all discussions about any mods online. Tbh, i would like to fly on my squadrons server online with mods. I dont want to fly with Mods online in any tournaments etc. |
#2
|
|||
|
|||
![]()
How do you go about solving the licensing problem for the sounds acquired from various sources?
|
#3
|
|||
|
|||
![]()
Its practically harmless using sounds re jigged to work in COD. Nobody is profiting from it financially. so please lets not go down that route. But doo seek permission where ever possible and consider not releasing what you want because of these issues.
I havent commented on sounds as of yet. but i will now. i think you've all got a screw loose by wanting to use these silly sounds fudged to work in the system we currently have. the sounds require sampling. ie creating the sample. and then making it/them work properly. just dumping some tweaked real recordings in there is not good enough by any standards. You are not doing the simulation any justice and Luthier really is not interested one little bit. Last edited by Ali Fish; 06-18-2011 at 09:58 PM. |
#4
|
|||
|
|||
![]()
Totally agree and hope you're right on the last bit.
|
#5
|
|||
|
|||
![]() Quote:
![]()
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
![]() |
Thread Tools | |
Display Modes | |
|
|