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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#151
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#152
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In germany we call people like that "erbsenzähler" translated something like "peacounters" ![]() Winger |
#153
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#154
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You may be correct....maybe not (I guess your blueprints are the bible), but the point is it is really a low priority issue and that 'is' fact.
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#155
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They build the ship based on the blueprints, so yes, I think it won't get any better than that. Though I am still amazed you lot don't get that for a texture artist, his textures are top priority. Maybe in the overall picture it is just a tiny fraction of th whole, but nonetheless, it needs fixing.
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#156
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#157
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#158
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initially I paid your original post no attention, I really believed it to be a joke of some kind highlighting the kind of 'anal' freaks we encounter on these forums, you even demanded Luthier 'gets the texture guy in on saturday' which is disgustingly rude if not a joke.
Right or wrong the devs have plenty of time to sort stuff like that out in future, perhaps the SDK's will allow us to make those corrections ourselves (this is what I am praying for soon) p.s. for what it's worth, after a quick google myself I am inclined to agree with you on the portholes placement, but I won't be loosing sleep over it |
#159
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#160
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![]() ![]() Last edited by Orpheus; 06-18-2011 at 06:13 PM. |
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