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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-15-2011, 08:23 AM
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klem klem is offline
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Under 'improvements'.

AI take off immedialtely under "CEM on" while player has to wait for engine to warm up. Make AI wait too.

EDIT: ACTUALLY, from your existing list....
Consider to add a realism setting "prewarmed engines" and a more selective option in the FMB at Aircraft level so that only those aircraft are pre-warmed.
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Last edited by klem; 06-15-2011 at 05:48 PM.
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  #2  
Old 06-16-2011, 01:31 PM
Sauf Sauf is offline
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Dedicated server looses connection with steam every 1-2 hours that surprisingly causes all players to disconnect from a server somehow

+1 for me
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  #3  
Old 06-17-2011, 11:30 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Sauf View Post
Dedicated server looses connection with steam every 1-2 hours that surprisingly causes all players to disconnect from a server somehow

+1 for me
+ 1 for me
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  #4  
Old 06-20-2011, 01:52 AM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Sauf View Post
Dedicated server looses connection with steam every 1-2 hours that surprisingly causes all players to disconnect from a server somehow

+1 for me
I experienced this, but only on servers, where there are complex scripts (moving front for example). All the same what kind of map (Small map or La-Manche), everywhere throws out. But we flew until hours on the Repka DGW server, without an any kind of net problem. That is dedicated server too, but very few, simple scripts running on it.

I do not use a FMB scripts, excuse it if I talk nonsense, but the trouble is not with the game code (net) possibly, but with the scripts? It would have frozen offline too?
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Last edited by VO101_Tom; 06-20-2011 at 02:15 AM.
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  #5  
Old 06-30-2011, 07:53 AM
GOZR GOZR is offline
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There are effects and some graphics that are border line .. it's still not ok imo.. I really ...really hope for the best but some things need to change..
The whole actual Gui remind me something from 1999 Microsoft CFS , over shy, over small , big txt , over framed , over use of shadows etc..
Do not be shy to show aircraft in big ( skinners will be happy ) and really ovoid the stamp effects of pictures and txt.

Here a quick made sample idea... that goes for map view, missions etc..

Gozr's ( aircrat can rotate to all directions limited zoom in and out, great tool view for Skinners )

.VS
Original




Edited:
CloD original


.vs


---
Now look at the pilot i made for il2 ( low poly )....

This is IL2




IL2 CloD




The CloD English pilot look weird !
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Last edited by GOZR; 06-30-2011 at 07:57 AM.
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  #6  
Old 06-30-2011, 09:01 AM
naz naz is offline
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Not sure if this is the right thread or not but I have noticed something with Launcher crashes. I am lucky in that I have rarely gotten them since original release and I have only gotten them in two situations since the latest official patch.

I am currently flying the Eagle Day LW campaign (downloadable from the missions section on this site). In mission 4 and 11, I got constant crashes each time I tried to fly them or I got the plane stuck in an invisible spider web thing where my plane just hangs in midair. In both missions I had to eventually just forget about trying to play them and move on to the next mission in the campaign.

I don't get any other crash issues in any of the other downloaded single/campaign missions (so far) or QMB missions.

Perhaps someone who understands what is in the mission files (I have no idea about that sort of thing unfortunately) might be able to see something common to those two missions which are not in the rest (eg a ground object/use of weather ... or something like that)? ... perhaps it might give some indication of at least one cause of crashes?

Perhaps the Devs could have a look at some stage.

Just an idea.
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  #7  
Old 07-01-2011, 09:26 AM
335th_GRAthos 335th_GRAthos is offline
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Post Make the DropBombs command working from any position on the plane!

Luthier, this is a serious "bug" and it should be "LowEffort/HighImpact" (very easy to fix) so please added to your immediate "ToDos" for the next patch:

Quote:
JG53Frankyboy
...one of the very 'smart' decissions of 1C was that the shortcutcommand "release bombs" is not working from the bombarider position , only from pilot position.
In the Blenheim and Br.20 you have to use the mouse to activate the 3D cockpit lever/button, in the Heinkel and Junkers you are depending on the automatik bombrelease function of their bombsight.
Make the DropBombs command working from any position on the plane!


~S~
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  #8  
Old 07-03-2011, 12:05 AM
Orpheus Orpheus is offline
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Spitfire 1 & 1a FM's still way out of sync with Spitfire II. Both the 1 & 1a have far too low cruising speeds at coarse propeller pitch.

Shadows from clouds/explosions and similar effects have awful flickering.

Plus the usual 'increase performance' stuff. Stutter is far worse with the latest retail patch.
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