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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Under 'improvements'.
AI take off immedialtely under "CEM on" while player has to wait for engine to warm up. Make AI wait too. EDIT: ACTUALLY, from your existing list.... Consider to add a realism setting "prewarmed engines" and a more selective option in the FMB at Aircraft level so that only those aircraft are pre-warmed.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 06-15-2011 at 05:48 PM. |
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#2
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Dedicated server looses connection with steam every 1-2 hours that surprisingly causes all players to disconnect from a server somehow
+1 for me |
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#3
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+ 1 for me
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#4
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Quote:
I do not use a FMB scripts, excuse it if I talk nonsense, but the trouble is not with the game code (net) possibly, but with the scripts? It would have frozen offline too?
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 06-20-2011 at 02:15 AM. |
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#5
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There are effects and some graphics that are border line .. it's still not ok imo.. I really ...really hope for the best but some things need to change..
The whole actual Gui remind me something from 1999 Microsoft CFS , over shy, over small , big txt , over framed , over use of shadows etc.. Do not be shy to show aircraft in big ( skinners will be happy ) and really ovoid the stamp effects of pictures and txt. Here a quick made sample idea... that goes for map view, missions etc.. Gozr's ( aircrat can rotate to all directions limited zoom in and out, great tool view for Skinners ) ![]() .VS Original ![]() Edited: CloD original ![]() .vs ![]() --- Now look at the pilot i made for il2 ( low poly ).... This is IL2 ![]() ![]() ![]() IL2 CloD ![]() ![]() ![]() The CloD English pilot look weird ! Last edited by GOZR; 06-30-2011 at 07:57 AM. |
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#6
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Not sure if this is the right thread or not but I have noticed something with Launcher crashes. I am lucky in that I have rarely gotten them since original release and I have only gotten them in two situations since the latest official patch.
I am currently flying the Eagle Day LW campaign (downloadable from the missions section on this site). In mission 4 and 11, I got constant crashes each time I tried to fly them or I got the plane stuck in an invisible spider web thing where my plane just hangs in midair. In both missions I had to eventually just forget about trying to play them and move on to the next mission in the campaign. I don't get any other crash issues in any of the other downloaded single/campaign missions (so far) or QMB missions. Perhaps someone who understands what is in the mission files (I have no idea about that sort of thing unfortunately) might be able to see something common to those two missions which are not in the rest (eg a ground object/use of weather ... or something like that)? ... perhaps it might give some indication of at least one cause of crashes? Perhaps the Devs could have a look at some stage. Just an idea. |
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#7
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Luthier, this is a serious "bug" and it should be "LowEffort/HighImpact" (very easy to fix) so please added to your immediate "ToDos" for the next patch:
Quote:
~S~ |
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#8
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Spitfire 1 & 1a FM's still way out of sync with Spitfire II. Both the 1 & 1a have far too low cruising speeds at coarse propeller pitch.
Shadows from clouds/explosions and similar effects have awful flickering. Plus the usual 'increase performance' stuff. Stutter is far worse with the latest retail patch. |
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