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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 06-17-2011, 11:57 AM
Gilly Gilly is offline
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Mac i have tired many times it does not work. If you may please forward our request to the developers that would be great. I know it's a lot to ask for since there are many requests here. May you please use your best judgment and forward what you hear the community wants most plz
Speak to Mac. He sorted me out when Olife and I had issues. Try the link below this in my signature. It's definately worth doing as it'll get seen by those that matter!!!
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  #2  
Old 06-17-2011, 01:44 PM
MACADEMIC MACADEMIC is offline
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Originally Posted by QBlackDeathQ View Post
Mac i have tired many times it does not work. If you may please forward our request to the developers that would be great. I know it's a lot to ask for since there are many requests here. May you please use your best judgment and forward what you hear the community wants most plz
Would prefer to help you sort out the problem why you can't use the forum there. PM me with details please.

MAC

P.S.: Just checked, you registered there on June 3, that was also the last time the system recognized you as signed in. There was a problem with new accounts for some time as they couldn't post, but this should be okay now. Please try again.

Last edited by MACADEMIC; 06-17-2011 at 01:47 PM.
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  #3  
Old 06-17-2011, 05:04 PM
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Robotic Pope Robotic Pope is offline
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Originally Posted by perunasalaatti View Post
Good idea but I in SIM mode airelon and elevator sensitivity should be always at max or sensitivity option completely off
Thats ok. But only if you have the ability to fully customise the stick setings such as dead zone and axis range/shape. Actualy your comment comes across as rather elitest.

Sensitivity has nothing to do with skill, its not a difficulty setting, its a controller seting. Someone playing BoP with a long flightstick might easily be able to fly with full sens because the turning sweet spot on the stick for each plane might be as much as an inch in movement making it easy to hold in that position. Compare that to someone using a joypad and a very short stick, the sweet spot is a little as 1 or 2 mm of movement, 1 mm to far an you stall and spin and this accuracy from just one thumb. No warning. 1 twich and... OH DEAR.

BoS definately needs stall identifiers like airframe shake, shuddering sfx and some FFB.
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Last edited by Robotic Pope; 06-17-2011 at 05:10 PM.
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  #4  
Old 06-17-2011, 11:41 PM
MACADEMIC MACADEMIC is offline
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Originally Posted by Robotic Pope View Post
Thats ok. But only if you have the ability to fully customise the stick setings such as dead zone and axis range/shape. Actualy your comment comes across as rather elitest.

Sensitivity has nothing to do with skill, its not a difficulty setting, its a controller seting. Someone playing BoP with a long flightstick might easily be able to fly with full sens because the turning sweet spot on the stick for each plane might be as much as an inch in movement making it easy to hold in that position. Compare that to someone using a joypad and a very short stick, the sweet spot is a little as 1 or 2 mm of movement, 1 mm to far an you stall and spin and this accuracy from just one thumb. No warning. 1 twich and... OH DEAR.

BoS definately needs stall identifiers like airframe shake, shuddering sfx and some FFB.
Agree with you RP that the length of your joystick/flightstick would make a difference, but disagree that it has nothing to do with skill. I know a few who fly the P-51D5 in full sensitivity using a DualShock gamepad, and it's working fine (I'm one of those). It's an extra challenge to know how far you can take the airplane without stalling.

But I agree with you unreservedly that full customisation for all should be standard (which we'll see in BoS - Anton has confirmed this on the devs forum), and that a stall buffet would be a good thing to have. Although I must say that with custom control on the PS3, an approaching accellerated stall can be quite well recognized and countered as it is, in full sensitivity.

MAC
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  #5  
Old 06-18-2011, 02:29 AM
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Robotic Pope Robotic Pope is offline
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Originally Posted by MACADEMIC View Post
Agree with you RP that the length of your joystick/flightstick would make a difference, but disagree that it has nothing to do with skill. I know a few who fly the P-51D5 in full sensitivity using a DualShock gamepad, and it's working fine (I'm one of those). It's an extra challenge to know how far you can take the airplane without stalling.

But I agree with you unreservedly that full customisation for all should be standard (which we'll see in BoS - Anton has confirmed this on the devs forum), and that a stall buffet would be a good thing to have. Although I must say that with custom control on the PS3, an approaching accellerated stall can be quite well recognized and countered as it is, in full sensitivity.

MAC
Yes, sorry mac, I said that bit about skill wrong. Of course it takes a lot of skill to fly full sens with the pad. I meant that the skill of having a thumb that is super acurate to 1mm should not be a requirement to fly at the highest difficulty when others are using big flightsticks. I see it more as a gaming skill than a flight skill, If you know what I mean.
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Old 06-18-2011, 01:11 PM
Shadowcorp Shadowcorp is offline
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Originally Posted by perunasalaatti View Post
True but when maximum realism is wanted all sensitivity "aids" should be off because every plane has certain roll-, turn rate and handling behavior. It is true that it is controller setting but i see it also as a skill setting. When everybody has the same starting point it becomes a skill factor.



+1
Sound effects works well (as in il2:1946)
I'm sorry but thats too harsh a learning curve, what you say is fine for sim players, but realistic players wouldn't find it acceptable; i think i'm justified in saying. As people have already said gaijin shouldn't be alienating any part of their demographic just to please one proportion.
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Old 06-18-2011, 04:28 PM
winny winny is offline
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Originally Posted by perunasalaatti View Post
... It is true that it is controller setting but i see it also as a skill setting. When everybody has the same starting point it becomes a skill factor.
The problem is that not everyone is starting from the same point, I use a stick all of the time. It's not the same for me as it is for someone using a PS3 controller. Full sensitivity + stick = over correction central.


A quick point about connection issues - Connection is king in this game. (I have experience of this)

I was good at BoP (last year) on a 8mb connection then I moved house. Had a much poorer internet connection at the new place (3mb download)

All of a sudden I found I couldn't hit anything unless I was right on top of them (even then my bullets seemed to miss when I thought they should be hitting).

2 months ago I got fibre optic - 30mb D/L - 10 mb U/L and surprise surprise, I can now 'explode' people much easier.

I had suspicions that it was lag that made me unable to shoot straight, now I'm sure it is.
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Old 06-18-2011, 04:34 PM
MACADEMIC MACADEMIC is offline
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Originally Posted by winny View Post
The problem is that not everyone is starting from the same point, I use a stick all of the time. It's not the same for me as it is for someone using a PS3 controller. Full sensitivity + stick = over correction central.


A quick point about connection issues - Connection is king in this game. (I have experience of this)

I was good at BoP (last year) on a 8mb connection then I moved house. Had a much poorer internet connection at the new place (3mb download)

All of a sudden I found I couldn't hit anything unless I was right on top of them (even then my bullets seemed to miss when I thought they should be hitting).

2 months ago I got fibre optic - 30mb D/L - 10 mb U/L and surprise surprise, I can now 'explode' people much easier.

I had suspicions that it was lag that made me unable to shoot straight, now I'm sure it is.
Interesting observation winny.

I haven't played for a while on the PS3 since the PSN went down, I started flying more on the PC. I seem to have that connection speed problem as well, rarely get my kills counted or can hit anything. What's even more unsatisfying is that people can hit me from positions (as I see them) where they have absolutely no deflection on me, their tracers going way past and behind me in high G turns, and boom, I'm dead.

This problem existed as well on the PS3, but not that much. I believe however that the shooter would have seen me with deflection, and seen his tracers hitting me. I think this also comes down to connection speed, and how the game handles lag. When you are being attacked, you can't see the 'real' position of the attacking aircraft, but only an estimation where the program would think the enemy is.

Connection speed is king.

MAC

Last edited by MACADEMIC; 06-18-2011 at 05:13 PM.
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  #9  
Old 06-18-2011, 06:51 PM
olife olife is offline
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Originally Posted by winny View Post
The problem is that not everyone is starting from the same point, I use a stick all of the time. It's not the same for me as it is for someone using a PS3 controller. Full sensitivity + stick = over correction central.


A quick point about connection issues - Connection is king in this game. (I have experience of this)

I was good at BoP (last year) on a 8mb connection then I moved house. Had a much poorer internet connection at the new place (3mb download)

All of a sudden I found I couldn't hit anything unless I was right on top of them (even then my bullets seemed to miss when I thought they should be hitting).

2 months ago I got fibre optic - 30mb D/L - 10 mb U/L and surprise surprise, I can now 'explode' people much easier.

I had suspicions that it was lag that made me unable to shoot straight, now I'm sure it is.
complete agree with u my friend,conection is king!

i have 1 mb in internet connection power ,i must put a complete magazine of bullets and even more to down a guy!and a lot of time the guy put me 1 or 2 bullet and i'm died!!lol!!...and even if we flown the same plane ,often ,i have the sensation that his plane fly and turn faster than me easy!
but it is the game...
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